CraftingTable.py
CraftingTable.py is a Fabric mod that allows you to control Minecraft using Python scripts in an event-driven way. Inspired by discord.py, it lets you handle server events asynchronously and execute commands directly from Python.
⚠️ Note: This is an early development version (v0.0.1). Many features will be added in the future.
Requirements
To use CraftingTable.py, the following software is required:
- Fabric Loader: 0.17.2 or higher
- Fabric API: 0.97.3 or higher
- Java: 17 or higher
- Python: 3.11 recommended (other versions may also work) Make sure these dependencies are installed before running the mod.
Provided Event Functions
You can define the following asynchronous functions in mod.py to respond to in-game events:
| Function | Description | Parameters |
|---|---|---|
on_player_join(player) |
Triggered when a player joins the server | player — player name (str) |
on_player_leave(player) |
Triggered when a player leaves the server | player — player name (str) |
on_chat(message, type, player) |
Triggered when a chat message is sent | message — message content (str) type — message details (str) player — player name (str) |
on_item_use(world, item_id, count, player, hand, nbt=None) |
Triggered when a player uses an item | world — world type (str) item_id — item ID (str) count — item count (int) player — player name (str) hand — main hand or off-hand (str) nbt — NBT data (str, optional, set to None if the item has no NBT) |
Provided Functions and Variables
| Function / Variable | Description |
|---|---|
mc.cmd(command: str) |
Executes a server command in real-time. Example: mc.cmd("give player minecraft:apple 5") |
mc.log(message: str) |
Prints a message to the server log. Example: mc.log("Player joined") |
Getting Started
After first launching the mod, the following files are generated in your Minecraft game directory:
config/craftingtablepy/
├─ mod.py ← Write your Python event scripts here
├─ craftingtable.py ← Python module for import, contains mc.cmd and mc.log
Edit mod.py to define your event handlers. For example:
import craftingtable as mc
async def on_player_join(player):
mc.cmd(f"title {player} actionbar Welcome, {player}!")
mc.cmd(f"give {player} minecraft:apple 5")
async def on_chat(message, type, player):
if message.lower() == "hello":
mc.cmd(f"say Hello, {player}!")
Usage
- Install the Fabric mod as usual.
- Launch Minecraft to generate
mod.pyandcraftingtable.py. - Edit
mod.pyto define your Python scripts. - Start the server and your scripts will automatically handle events and execute commands.
Future Plans
- Add support for other versions.
- Add more advanced event types and APIs.
- Improve stability and performance for large-scale servers.
License
MIT

