Create: CC Total Logistics

Create: CC Total Logistics

Mod

Bridge between CC: Tweaked and Create's logistics networks

Client and server StorageTechnologyUtility

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(Forge only)

  • Removed debug statements that could cause performance issues on the server
  • Fixed out-of-bounds error checking for stockTicker.itemDetails
  • fixed redstoneRequester.request() to respect allowPartial setting
  • fixed redstoneRequester.request() to respect allowPartial setting
  • Added the ability to input an index field when requesting items for redstoneRequester.request() and redstoneRequester.requestCraft() (see known issues)
  • Added the ability to input an index field when requesting items for redstoneRequester.request() and redstoneRequester.requestCraft() (see known issues)
  • Re-added functions from 0.3.2
  • displayName (from stockTicker.itemDetails(), frogport.getPackageContentDetails(), material checklist icons, etc) should now consistently show up in the returned table when getting item details.
  • item (from stockTicker.itemDetails(), etc) is now in json format and can be parsed with e.g. textutils.unserialiseJSON().
  • displayName on item stack details (stockTicker.itemDetails(), frogport.getPackageContentDetails(), etc) is now consistent with the Neoforge version
  • Clipboard text formatting (text in readPage()) is now consistent with the Neoforge version
  • Fixed bounds checking in stockTicker.itemDetails(index)
  • Fixed stockTicker.inventorySize() to track number of unique items and not total item count
  • Added stockTicker.countConnectedStockLinks()
  • Added stockTicker.stockLinkDetails(index)
  • Changed mod name from "Create: CC Logistics" to "Create: CC Total Logistics" ingame

Project members

xeli

Member

Details

Licensed LGPL-3.0-or-later
Published 4 months ago
Updated 3 months ago