Create: Mobile Packages

Create: Mobile Packages

Mod

Make your Create Packages Mobile

Client and server EquipmentStorageTechnologyUtility

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Create: Mobile Packages - v0.6.0-Beta-02

This is a preview of the next release. Nothing is final and things will change!

DON'T USE THIS BETA-RELEASE IN YOUR MAIN WORLD. BACKUP YOUR FILES BEFORE INSTALLING!

NEW in this BETA:

Bug Fixes

  • add support for Create 6.0.7 (#241)

NEW in OLD BETA:

Breaking Changes

Logistics Network support

Warning! This will break all existing ports. They need to be replaced to link to a logistics network!

  • link a bee port to a logistics network or place one to create a new one
  • bees will only fly to bee ports within their network.
  • the bee item can be linked to a logistics network
  • if a bee item is not connected to a network, then the bee will fly to any port (closest)

Changes

  • simplify Robo behavior state system
  • add nametag 'No valid target' to Robos
  • added Abstractions for the target

Create: Mobile Packages - v0.6.0-Beta-01

This is a preview of the next release. Nothing is final and things will change! DON'T USE THIS BETA-RELEASE IN YOUR MAIN WORLD. BACKUP YOUR FILES BEFORE INSTALLING!

Breaking Changes

Logistics Network support

Warning! This will break all existing ports. They need to be replaced to link to a logistics network!

  • link a bee port to a logistics network or place one to create a new one
  • bees will only fly to bee ports within their network.
  • the bee item can be linked to a logistics network
  • if a bee item is not connected to a network, then the bee will fly to any port (closest)

Changes

  • simplify Robo behavior state system
  • add nametag 'No valid target' to Robos
  • added Abstractions for the target

Create: Mobile Packages - v0.6.0-Beta-01

This is a preview of the next release. Nothing is final and things will change!

DON'T USE THIS BETA-RELEASE IN YOUR MAIN WORLD. BACKUP YOUR FILES BEFORE INSTALLING!

Breaking Changes

Logistics Network support

Warning! This will break all existing ports. They need to be replaced to link to a logistics network!

  • link a bee port to a logistics network or place one to create a new one
  • bees will only fly to bee ports within their network.
  • the bee item can be linked to a logistics network
  • if a bee item is not connected to a network, then the bee will fly to any port (closest)

Changes

  • simplify Robo behavior state system
  • add nametag 'No valid target' to Robos
  • added Abstractions for the target

Create: Mobile Packages - v0.5.5 - 1.21.1 - 13.09.2025

Bug Fixes

  • Fix Hotkey for Portable Stock Ticker Network Error if no Portable Stock Ticker is in the inventory

https://github.com/timplay33/Create-Mobile-Packages/blob/mc1.21.1/main/CHANGELOG.md


Create: Mobile Packages - v0.5.3 - 1.21.1 - 01.07.2025

Known not yet fixed issues

  • Crafting with the Portable Stock Ticker doesn't work properly without Create: Factory Logistics

Additions

  • Added always suggesting the player's name as the target address.

Bug Fixes

  • Fix handling of blank addresses
  • Fix misuse of getStackInSlot
  • Add "Not linked" error message when trying to open an unlinked Portable Stock Ticker with the hotkey
  • Fix Robo Bees are now invincible to everything else than PLAYER_ATTACK
  • Fix Robo Bees can no longer be set on fire
  • Fix Items in the Portable Stock Ticker are now sorted by count
  • Fix Log spamming of "Releasing entity on travel: ..."
  • Fix Create Factory Logistics support with Factory Abstractions
  • Fix Packages inside Robo Bee Port get voided when redstone is applied
  • Fix Robo Bees drops of Bee Ports (Contraptions & CarryOn)
  • Fix CarryOn support for Robo Bees
  • Changed Robo Bee Port now outputs all Items in adjacent inventories when redstone powered
  • Changed Robo Bee Port now no longer pulls Items from adjacent inventories when redstone powered

Create: Mobile Packages - v0.5.1 - 02.06.2025

Bug Fixes

  • Fixed Portable Stock Ticker not saving the address when the player closes the GUI
  • Fixed Robo Bee Port is considered full at 63 Robo Bees instead of 64
  • Added Robo Bee in a Robo Bee Port can now be refilled with a hopper or a chute
  • Fixed java.util.ConcurrentModificationException: null in RoboManager
  • Fixed Robo Bees not Stopping when the target becomes null (Example: when Port becomes full while a Robo Bee is landing)
  • Added missing Robo Bee Port rotation Textures
  • Fixed a manually placed Robo Bee flies to the closest Port to 0,0,0 instead of the closest Port to the Robo Bee

Translations

  • Updated Russian translation
  • Updated French translation
  • Updated English translation
  • Updated Portuguese (Brazilian) translation
  • Added Polish translation
  • Added Swedish translation
  • Updated Chinese (Simplified Han script) translation
  • Updated German translation

Create: Mobile Packages - v0.5.0 - 25.02.2025

Now works with Create Factory Logistics!

Changes

  • Changed Drone Port to Bee Port
  • Changed Drone Controller to Portable Stock Ticker
  • Added Bee Ports can Pull Packages from an adjacent Inventory
  • Added Bee Ports can Push Packages to an adjacent Inventory if the Port is redstone powered and the package address matches the one on the port
  • Added JEI Search Synchronization in Portable Stock Ticker
  • Added JEI Crafting support in Portable Stock Ticker
  • Added Robo Bee Item with a crating recipe
  • Added sending a Package requires a Robo Bee item in the Bee Port
  • Added if a Bee enters a Port, it will be added to the Port's Bee Slot
  • Added a Bee Port can request a Bee from other Ports if it needs one but doesn't has one.
  • Added Robo Bees can't take damage anymore they now behave like a minecart
  • Changed the crafting recipes for the Bee Port and the Portable Stock Ticker
  • Added Bee Port can now be placed with the front facing the player rather than north
  • Added a Config option to disable Port-to-Port sending
  • Added a Config option to set max travel distance.
  • Added status of a traveling Bee is displayed in the target Bee Port
  • Added target Address of a traveling Bee is displayed as the Nametag
  • Added a Config option to disable Bee nametags
  • Added Categories to the Portable Stock Ticker (added by linking to a Stock Ticker with Categories)
  • Added rigging to a package carried by a Robo Bee
  • Added when spawning a Robo Bee with the Robo Bee Item while holding a package in the offhand, the package will be rigged to the Robo Bee allowing Player to Player and Player to Port transfer
  • Added Keybind to open a Portable Stock Ticker being in the player inventory (default: G)
  • Updated Ponder for the Robo Bee Port
  • Added Tooltip to the Robo Bee Item

Bug Fixes

  • Fixed Robo Bees and the Package they carry not being saved
  • Fixed Bee Port now only allows one Bee to fly to it at a time
  • Fixed Bee Port particle size being too detailed
  • Fixed Portable Stock Ticker address not being saved to the NBT
  • Fixed applied Foil effect to a linked Portable Stock Ticker
  • Changed Packages are no longer their own entity but are now a part of the Robo Bee entity
  • Fixed Robo Bees can't fly through unloaded chunks, by adding a global RoboManager that keeps track of all Robo Bees and ticks them
  • Fixed Offhand block is placed when opening a Portable Stock Ticker
  • Fixed Portable Stock Ticker not working with Create: Factory Logistics
  • Fixed Portable Stock Ticker showing Fluids from Create: Factory Logistics as Air by not showing them at all

Translations

  • Added German translation
  • Added Chinese (Simplified Han script) translation
  • Added Russian translation
  • Added French translation
  • Added Japanese translation
  • Added Portuguese (Brazilian) translation

What's Changed

  • 🌐 Added Simplified Chinese translation by @VechniMetel & @LogicWheat (#50, #57, #62)
  • 🛠️ Integrated Jenkins CI for automated testing
  • 🐝 Fixed RoboBees flying to their own port or entering full ports (#68)
  • 🚦 Prevented multiple RoboBees from launching at the same time (#69)

What's Changed

  • 🌐 Added Simplified Chinese translation by @VechniMetel & @LogicWheat (#50, #57, #62)
  • 🛠️ Integrated Jenkins CI for automated testing
  • 🐝 Fixed RoboBees flying to their own port or entering full ports (#68)
  • 🚦 Prevented multiple RoboBees from launching at the same time (#69)

Full Changelog: 0.4.0...0.4.1

  • Fix #63 Shift-Right-Click behavior for linking Drone Controller is reversed
  • Fix null handling in RequestStockUpdate constructor #54
  • Fixed crash when opening a linked Drone Controller in multiplayer (#54)
  • Fixed issue where drones recreated removed Drone Ports on return (#55)
  • Improved drone return logic to only use existing Drone Ports
  • Addressed null reference issues in RoboEntity tick method

Project members

Timplay33

Member

Details

Licensed MIT
Published 7 months ago
Updated 21 hours ago