[major update - please backup before updating]
- mob essences now have a tier system - up to tier 3
- each essence tier can be crushed into different mob loot
- recipes and drop rates have been adjusted for all items
- when a passive mob is killed, there is now a 5% chance of dropping a tier 2 essence instead of a tier 1
- tier 1 and 2 essences can be crafted into the superior tier
- tier 2 and 3 essences can be unpacked into the inferior tier
- fixed intermediate essence crushing recipe (thanks @ifwingthenonlygaster)
- added magma cream as a possible output for intermediate tier essence
- updated create processing recipes to 1.21.1 id format
- tier 3 essence is now categorized as "rare"
- updated mod version
- several texture changes
- added breeze rods as possible output for monster essences (1.21.1+)
- changed leather to rabbit hide recipe to use create:cutting recipe type
- nerfed wool to string recipe to make create milling alternative more viable
- updated mod logo and description
- updated mod version
1.21.1 neoforge port for create update 6
- slightly increased drop rate for dragon breath
- updated registry order
- updated mod logo with modern Create background
- updated mod version
1.19.2 port
- added mob essences (animal, monster and boss variants)
- added boss loot
- added new recipes
- significant recipe changes
- updated mod versions
- added mob essences (animal, monster and boss variants)
- added boss loot
- added new recipes
- significant recipe changes
- updated mod version