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🌅 Dawn of Time NeoForge/Fabric 1.21.8 v1.7.0

  • Portage of the mod to 1.21.8!!!

🧡 Support the project on Patreon: https://urlr.me/1RLyj

🌅 Dawn of Time Forge/Fabric 1.20.1 v1.5.31

  • Fixed crash on startup, sry boyz!
  • Fixed the marble double slab

🧡 Support the project on Patreon: https://urlr.me/1RLyj

🌅 Dawn of Time Forge/Fabric v1.5.29

  • Added new Roman marble set: stairs, plate, slab, edge, wall
  • Added new Roman red terracotta wall
  • Added new rammed dirt set: stairs, plate, slab, edge
  • Added the stone brick wall in the German tab and moved some blocks to organize the block order

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🧡 Support the project on Patreon: https://urlr.me/1RLyj

🌅 Dawn of Time Forge/Fabric v1.5.28

  • Added new Japanese block 'white cushion'
  • Moved blocks in the 'general' tab to better reflect its purpose of wood variations. The iron column and iron fancy lantern got moved to the french tab
  • Removed pergola tooltip

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🧡 Support the project on Patreon: https://urlr.me/1RLyj

🌅 Dawn of Time NeoForge/Fabric v1.6.4

  • Added new Japanese block 'white cushion'
  • Moved blocks in the 'general' tab to better reflect its purpose of wood variations. The iron column and iron fancy lantern got moved to the french tab
  • Removed pergola tooltip

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🧡 Support the project on Patreon: https://urlr.me/1RLyj

DOT – Beta 1.21.1 Patch Notes

NeoForge/Fabric v1.6.3

Performance

  • Optimized Pergolas, Beams, and Lattices by removing ClimbingPlant.
  • Removed 60,000 block states, halving memory load and improving performance by 50–60%.

Added

Pre-Columbian Content:

  • 3 new Plastered Stones: Green, Yellow, Blue.
  • 5 Painted Stones: White, Blue, Green, Red, Yellow.
  • All block variants for Plastered Stones: Slabs, Edges, Plates, Stairs, Full Blocks.
  • All variants for Plastered Columns and Windows across every color.
    Pre-Columbian Textures:
  • Reworked Red and White Plastered Stones.
  • Updated White Plastered Columns and Plastered Stone Windows.

GUI

  • Added YouTube playlist button in culture categories.
  • Social buttons (CurseForge, Discord, GitHub, Patreon) moved left to avoid overlap with JEI.
  • Added tooltips: Social buttons show text, culture categories show names.
  • Culture logos now obtainable as items at end of each inventory; placeable in Item Frames.
  • Inventories reorganized: tables sorted, some moved, blocks restructured.
  • Added vanilla leaves and wood variants; Pre-Columbian tab includes all Jungle wood variants.

Changed

  • Tables no longer open player inventory.
  • Now a 9-slot grid working like Item Frames: place/swap blocks directly on table.

Removed Plants:

  • All plant content and generation removed, fixing related crashes.

Silk Feature:

  • Removed Drying Tray, Stick Bundle, Silk Worms, Silk Moth entity and silk items & crafts.
  • Fixes Silk Moth crashes and improves stability.

Configuration System:

  • Removed config system.
  • No longer requires YetAnotherConfig.

Fixes

  • Various recipe fixes and general stability improvements.
  • Various hitbox and cullface fixed.

🌅 Dawn of Time Forge/Fabric v1.5.23

  • Added new block Marble Pillar (to go alongside the new marble block)

🧡 Support the project on Patreon: https://urlr.me/1RLyj

🌅 Dawn of Time Forge/Fabric v1.5.21

  • We had a rollback with two bugs : cresset and candle
  • Fixed back the Japanese railing culface
  • We are introducing some changes to the fountain block set and it's system, it will be simplified in the future

🧡 Support the project on Patreon: https://urlr.me/1RLyj

🌅 Dawn of Time – v1.5.18 (Forge 1.20.1)

Major Update – Optimization, Bug Fixes & Feature Separation

Removed Content:

  • Plants & Wild Versions: Boxwood, Camellia, Commelina, Cypress, Geranium, Grapes, Ivy, Maize, Maple Sapling, Mulberry, Rice
  • Silk Feature: Silk Moth entity, Drying Tray block, Stick Bundle block, Silk + all related items
  • Potted Plants: Camellia, Commelina, Cypress, Geranium, Grapes, Maize, Maple Sapling, Mulberry
  • Configuration System: Removed dependency on Yet Another Config (no config required anymore)

All these features will now be available in a new dedicated Plants mod, separated from Dawn of Time. This mod is going to be soon released.

Technical Changes & Fixes:

  • Blockstate Optimization: ~60,000 blockstates removed (pergola, beam, lattice) → 50% less memory usage.
  • Compatibility Restored: the mod is now fully compatible with Woodgood, even on low-end setups.

Bug Fixes:

  • Crashes related to Ivy (ticking issues) → fixed.
  • Crashes related to SoilCropsBlock → fixed.
  • Crashes related to entities (Silk Moth rotations, etc.) → fixed.
  • Crashes related to worldgen or biome incompatibility → fixed.

Refocus of the Mod: Dawn of Time is now focused on cultural blocks, architecture, and furniture, without the extra gardening/plant systems.

In short: this update splits plant/gardening features into a dedicated mod, cuts memory load in half, fixes major crash issues, and restores compatibility with Woodgood. There are no compatibility issues with old worlds: removed blocks simply turn into air, so worlds won’t be corrupted and players won’t crash. Still, we recommend making a backup of your world before updating.

  • The mod is now going to be ported again to 1.21.1 erasing the current 1.21.1 version, then the mod is going to be ported in the last MC version

🔨 DoT 1.5.17 Forge/Fabric 1.20.1

  • Fixed back the issue with the candlestick
  • Fixed the issue with the cresset that couldnt be lit again

🧡 Support the project on Patreon : https://urlr.me/1RLyj