- Add support for armor conferred by held item attributes by Icedude907.
- Fix glints by Icedude907.
- Updated to 1.21.10
- Add support for armor conferred by held item attributes by Icedude907.
- Fix glints by Icedude907.
- Fix copper armor being the default texture by Icedude907
- Fixed a visual bug when losing health boost hearts by Icedude907.
- Added copper armor by axtrough.
- Fixed special item display bug.
- Updated credits.
- Fixed a visual bug when losing health boost hearts by Icedude907.
- Fixed special item display bug.
- Updated credits.
- Updated libs.
- Added minimal armor bar.
- Offsets implemented - requested by MrNoodleStroodle
- Added mending effect.
- Updated libs.
- Added minimal armor bar.
- Offsets implemented - requested by MrNoodleStroodle
- Added mending effect.
- Fixed reversed slot option.
- Fixed empty Armor bar display.
- Removed Sort Special Items option.
- Added damage-based animations to thorns.
4.1.0 (Unreleased):
- Fixed special items not appearing in Armor bar.
- Added thorns to aligned mode.
4.2.0:
-
Updated fabric api and modmenu versions.
-
Fixed English translations.
-
Removed orignal authors from fabric.mod.json
-
Backported to 1.21.5.
Updated to 1.21.7
4.1.0 (Unreleased):
- Fixed special items not appearing in Armor bar.
- Added thorns to aligned mode.
4.2.0:
- Updated fabric api and modmenu versions.
- Fixed English translations.
- Removed orignal authors from fabric.mod.json
- Updated to 1.21.7
4.1.0 (Unreleased):
- Fixed special items not appearing in Armor bar.
- Added thorns to aligned mode.
4.2.0:
- Updated fabric api and modmenu versions.
- Fixed English translations.
- Removed orignal authors from fabric.mod.json
- Fixed port issues.
Added:
- Enchantment overlay alignment (config option) - Align the overlay using levels or armor points.
- Per-piece enchantment coloring - When using aligned mode, each armor piece's enchantment shows its proper color (blast protection shows yellow, fire protection shows orange, etc.).
- Uniform color option - Apply a single customizable color to all enchantment effects regardless of protection type.
Updated to 1.21.6
- Removed RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f); as it is no longer required and doesn't exist anymore.
- Updated drawContext to not use RenderLayer::getGuiTexturedOverlay as it now requires a RenderPipeline instead, therefore using RenderPipelines.GUI_TEXTURED;
- Updated build.gradle to not use deprecated functions.
- Updated README.md to provide proper credits.
- Changed mod name.
- Modified fabric.mod.json.
- Fixed mod menu config crash.

