Diegetic

Diegetic

Mod

Allows some f3 information to be gained from normal gameplay: time-of-day, coordinates, and slime chunks.

Server AdventureGame MechanicsUtility

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Diegetic

Clocktime Example

Features

Diegetic adds several in-game means of measuring information that is otherwise only reasonably obtainable outside of the game and with "meta-gaming". The current systems added are:

The items used to measure information may be subject to change.


This mod has configurations, through gamerules, for all added features!

GameRules

"diegeticClockDisplaysTime": Clocks can display the [world] time.
"diegeticClockUsesServerTime": If clocks are enabled, clocks will display the server's (IRL) time.
"diegeticCompassCoordinates": Compasses can provide absolute coordinates.
"diegeticLodestoneCompassRelativeCoordinates": Compasses associated with lodestones will provide relative coordinates to their lodestone.
"diegeticRecoveryCompassRelativeCoordinates": Recovery-compasses will provide relate coordinates to last known death location.
"diegeticSlimeChunkChecking": Slimeballs can inform if one's current chunk is a slime chunk.

Operators can update these with "/gamerule <name> <true/false>".


The shaders used in the gallery are BSL by CaptTatsu.


Project members

Wheeler-Shigley

Member

Details

Licensed ARR
Published 5 months ago
Updated 2 months ago