Domix's Creatures

Domix's Creatures

Mod

A mod that focuses on adding cool creatures, structures, blocks & items

Client and server AdventureDecorationEquipment MobsWorld Generation

6,515 downloads
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Domix's Creatures 1.3.0

Changelog

IMPORTANT: Versions 1.1.0 and lower are NOT compatible with 1.3.0. Please update to version 1.2.0 BEFORE updating to 1.3.0 to avoid potentially breaking the mod.

ADDED:

  • Added death and hurt sounds for the Fire Salamander.
  • Added the Worm entity.
  • Added the Mole entity.
  • Added the Mud Golem entity.
  • Added the Hippo entity.
  • Added the Shaman entity.
  • Added the Vine entity.
  • Added the Magma Ball entity (used as a projectile for the Fire Salamander).
  • Added the Shaman's Altar structure.
  • Added the Hippo Mud Bath structure.
  • Added the Savanna variant to the Crocodile.
  • Crocodiles now also spawn in the Savanna Biome.
  • Added the Sawdust Block.
  • Added the Crocodile and Albino Crocodile Chestplate.
  • Added the Molehill Block.
  • Added the Mud Blossom Seed and Plant.
  • Added the Shaman's Mask item.
  • Added the Worm item.

CHANGES:

  • Added a Magma Ball attack to the Fire Salamander entity.
  • Spectral Fruit can now be eaten.
  • Goldfish items can now be eaten.
  • Sonic Blockers now have durability (520) and can be repaired with Shulker Shells.
  • Structure generation should be a little cleaner (it's not perfect, but there should be no more beaver houses inside mountains! :D).
  • Eels now attack Cod and Salmon.
  • Whales can no longer be pushed.
  • Sharks now take less knockback.
  • Reworked the Goldfish entity texture.
  • Reworked the Goldfish item texture.
  • Reworked the Goldfish Bucket item texture.
  • Changed the colors of the Goldfish spawn egg.
  • Bark can now be used as fuel.
  • The Pile of Sticks block, Sawdust item, and Sawdust Block can now be used as fuel.

TECHNICAL CHANGES:

  • Eels spawned from eggs now have a chance to be the Abyss variant when spawned in the Deep Ocean Biome.
  • Added the spawns_savanna_crocodile biome tag.
  • Added the spawns_abyss_eel biome tag.
  • Renamed the WispAttackGoal to WispMeleeAttackGoal for consistency with other entities.
  • Added the spectral blocks (pressure plates, slabs, stairs, trapdoors, doors, buttons, saplings) into the vanilla wooden tags.

FIXES:

  • Fixed an issue where baby crocodiles had unusually deep sounds.
  • Fixed an issue where entities would play idle animations instead of walking even when moving.
  • Fixed an issue where some of the blocks from the spectral wood set were not usable as fuel (including the sapling).

Files

domixs-creatures-1.3.0.jar(1.45 MiB) Primary Download

Project members

DomixCZE

Member

Details

Licensed ARR
Published 8 months ago
Updated a month ago