Draconic Evolution

Draconic Evolution

Mod

End game tech

Client and server Equipment MobsStorageTechnologyTransportationWorld Generation

206.8k downloads
110 followers
Follow Save
Filter loader...
Filter versions...
Filter channels...
  • Fixed inability to pickup placed items.
  • Fixed stabilized spawner creation.
  • Fixed Souls not dropping.
  • Merge pull request #1907 from Nobodycare233/1.21 (zh_cn fix)
  • Fixed possible energy dupe with Transfuser
  • Fixed module config settings not working.

Fixed possible energy dupe with Transfuser

  • Fixed inability to swap items in energy transfuser without opening GUI.
  • Fixed server side crash.

Initial 1.21.1 public alpha release.

  • Fixed guardian shield bar not rendering when shaders are disabled.
  • Fixed bow kill localisation.
  • Fixed disable option in ender collection module.
  • Fixed step-height issues.
  • Fixed Disenchanter
  • Fixed cross-mod energy compatibility
  • Fixed guardian shield bar not rendering when shaders are disabled.
  • Fixed bow kill localisation.
  • Fixed disable option in ender collection module.
  • Fixed step-height issues.
  • Fix module config file not generating
  • Fix flow gate GUI when in override state
  • Fixed Embeddium Reactor crash.
  • Fixed missing tag on Deepslate Draconium Ore
  • Fixed duplicate item spawning when using /give command with DE tools.
  • Fix module config file not generating
  • Fix flow gate GUI when in override state
  • Fixed Embeddium crash.
  • Fixed missing tag on Deepslate Draconium Ore
  • Fixed duplicate item spawning when using /give command with DE tools.
  • Fixed broken world gen. (Not sure how that was missed in testing...)
  • Fixed broken guardian bar.
  • Merged fix for an energy core energy duplication issue.
  • Merged fix for Apotheosis fusion crafting recipes
  • Merged PRs for Japanese, Ukrainian and Turkish translations
  • Fixed Disenchanter crash
  • Fixed supported modules display not checking tier
  • Added a modules tag
  • Fix dislocator crash related to threaded random access.
  • Fixed placed items dropping inside block above when broken
  • Merge pull request #1817 from SquidDev/cc-integration
  • Fixed energy link module not checking dimension
  • Fix chaotic shield recovery recipe
  • Fixed ender collection module rendering
  • Fix dupe bug in Modular Item GUI
  • Fixed IO crystal output mode broken on placement
  • Fixed buttons for switching between Modular / Configurable Item GUIs
  • Fixed guardian death message
  • Fixed grinder not working with unbreakable tools
  • Fixed grinder Shulker crash
  • Fixed Stabilised spawner creation with Wyvern or higher tier core
  • Added simple tooltip to Stabilised spawner item
  • Fixed lock up when arrow impact is cancelled
  • Minor Internal changes resolving some issues with add-on mods.
  • Fixed missing module recipes
  • Fixed inability to damage guardian with melee attacks
  • Fixed inability to bypass guardian crystal shield with chaotic melee weapons
  • Fixed Projectile Immunity Cancellation module

Initial 1.20.1 alpha release