Changelog
Unbreakable v2.0.0+1.21.4
Gameplay
- Made item entities lose durability from fire/cactus/etc instead of disappearing
- Added cooldown to shield durability loss for case of mobs without an attack cooldown, like slimes
Technical
- Made registered repair materials persist during runtime
- Fixed some faulty calculations and conditionals
- Properly listed mod dependencies
- Properly implemented SemVer
- Listed Hexasan (translator) as contributor in-game
- Completely rewrote, and restructured the code internally
Developers Note: As this update comes with a fairly large code rewrite, I anticipate there will be bugs. In case of that happening, please make an issue or join my Discord to notify me.
Dependencies
Files
unbreakable-2.0.0+1.21.4.jar(159.51 KiB) Primary Download
Details
Licensed CC-BY-4.0
Published 9 months ago
Updated 4 months ago