Elysium API

Elysium API

Mod

Elysium is a library mod with various utilities, built-in features and new data driven systems for both Mod-Developers and Modpack-Creators to utilize

Client and server LibraryUtilityWorld Generation

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1.1.3

Changes

-Removed global SurfaceRules, now everything is per-dimension instanced

Fixes

-It was likely that netherexp=null NullPointException could be thrown sometimes but this issue has now been resolved with proper namespace handling for Terrablender support

1.1.2

Changes

-SurfaceRules can now be registered per-dimension as well as the usual Global SurfaceRules registry

-if Terrablender is active any surface rules registered through Elysium API will be processed through Terrablender's instead

Fixes

-The SurfaceRules cascading issue was still prevelant in 1.1.1, as a result the whole SurfaceRules API was rewritten from the ground-up and this bug is now garunteed to be been fixed now

1.1.1

Fixes

-Fixed critical bug which caused Surface Rules to recursively cascade inside level.dat with every save/load

1.1.0

Changes

-Added Data-Driven BiomeReplacers

-Biome Replacer is now affected by world seed

-Structure Stamp

-Added Several Use-Behavior features

Fixes

-Use-Behavior now displays particles and works and item related interactions now work

1.0.2

Fixes

-Fixed Badlands generating in the nether

1.0.1

Fixes

-BiomeReplacer now works more consistently and doesn't break upon reloading the world


Project members

ThatJadenXgamer

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Details

Licensed GPL-2.0-only
Published 8 months ago
Updated 3 months ago