Enhanced Attack Indicator

Enhanced Attack Indicator

Mod

Uses the attack indicator for more than just melee attacks

Client DecorationUtility

3.23M downloads
677 followers
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What's New?

  • When looking at an entity with a (non-disabled) weapon that's not on cooldown, it'll now show the "ready" attack indicator, just like in vanilla
  • Changed default setting for Disable Axe's Attack Cooldown to false
  • Added es_ar (Thanks Texaliuz!)
  • Added es_mx (Thanks cerealconjugo!)

What's New?

  • Updated to 1.21.6 through 1.21.8
  • When looking at an entity with a (non-disabled) weapon that's not on cooldown, it'll now show the "ready" attack indicator, just like in vanilla
  • Changed default setting for Disable Axe's Attack Cooldown to false
  • Added es_ar (Thanks Texaliuz!)
  • Added es_mx (Thanks cerealconjugo!)

What's fixed?

  • Corrected metadata and version requirements

What's Fixed?

  • No longer crashes on 1.21.2-1.21.4

What's New?

  • Updated to 1.21.2/3/4/5

What's New?

  • Now on NeoForge!

What's New?

  • Added Sleep Progress
  • Added fullness of Shulker Boxes / Bundles
  • Added French Translation (Thanks Calvineries!)

What's New?

  • Updated to 1.21

What's New?

  • Updated to 1.20.5

What's New?

  • Updated to 1.20.3/4

What's New?

  • Updated to 1.20.2

What's New?

  • Updated to 1.20

What's New?

  • Updated to 1.19.4

What's New?

  • Updated to 1.19

What's New?

  • Moved from TinyConfig to MidnightConfig (which is better version of TinyConfig)
  • Eating Food moved from "Show Range Weapon Draw" to it's own option
  • Added support for drinking potions
  • Updated to 1.18
  • Updated to 1.17
  • Mod now also works for the hotbar variant of the attack indicator
  • No longer requires ModMenu
  • Initial Release

Project members

Minenash

Owner

Details

Licensed MIT
Published 5 years ago
Updated 18 days ago