Evening Star Lib

Evening Star Lib

Mod

Modding library containing commonly used code, rendering tools, events & some other useful tools.

Client or server LibraryUtility

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  • Split 1.21.1 and 1.21.9
    • I've finally started to work with things that have changed across the versions
    • Going forward I will be supporting the most modern major modding version (currently 1.21.1) and the largest version range I can that includes the most recent version (currently 1.21.9 & 1.21.10)
  • [Fabric] Added LevelEvents.Load and LevelEvents.Unload
    • Fired when a world is loaded/ unloaded respectively
      • the word "load" has lost all meaning to me at this point
  • Added ESLPosUtils.offsetWithNegative
    • Returns a double in a specified range
      • From -range - (almost) range
      • Inclusive on lower bound only

See the Wiki for more information!

  • [NeoForge] Fix crash
  • Expand supported versions
  • Add new icon
  • [Fabric] Fix a crash when taking damage on 1.21.9
  • Switched to a Multiloader setup and unified version numbers
    • Please let me know if this caused any issues.
  • Changed package dev.vesper.eveningstarlib
    • This is going to break imports but this should be the last change of this kind
  • [Fabric] Added ClientRespawnEventCallback which can be used to run client-side code on player respawn
    • Equivalent to NeoForge's ClientPlayerNetworkEvent.Clone
  • Fixed a typo that was causing issues
    • I cannot be trusted with a keyboard
  • Changed MODID from "evening-star-lib" to "eveningstarlib" to match Modrinth/CurseForge IDs
    • If you have ESL in your fabric.mod.json make sure it is updated to avoid issues
  • Build for NeoForge
  • Refactored a few Class and Method names
    • ESLPositionUtils.positionAtRandomScreenEdge() -> ESLPositionUtils.posAtRanScreenEdge()
    • ESLSimpleModChecks -> ESLModChecks
  • Minor correction to positionAtRandomScreenEdge()
  • Inital release

Project members

VesMaybeVesper

Author

Details

Licensed MIT
Published 2 months ago
Updated 10 days ago