Expanded Combat

Expanded Combat

Mod

This Mod Adds A few things to expand the resources you have for combat. Things like a quiver, arrows, shields, gauntlets, more bows, weapons, and more to come.

Client and server AdventureEquipmentGame MechanicsLibrary

188.3k downloads
130 followers
Follow Save
Filter loader...
Filter versions...
Filter channels...

misc api changes

  • fixed issue causing unique weapons and gauntlets to not generate in loot chests
  • fixed item lang entries having an erroneous space before the entire name

fixed a bug that caused stacks with max sizes larger than 64 to crash the game when put into quivers.

  • fixed issue with the slot positioning of the quiver slot. the slot will now appear with other curios slots on the left of the menu.
  • fixed issue with enchantments not having been generated for the last update (people should once again be able to join there worlds.)
  • fixed crashes that happened when the quiver was empty and you where holding a bow/crossbow
  • fixed mixins not being loaded outside dev environment. this means the following now work:
    • quivers now provide arrows to bows
    • the fletching menu can once again be accessed through the fletching table
    • gass blocks can now be collected with bottles
    • the curios menu has the original quiver slot location available
    • arrows picked up by player will go directly into quivers.
  • enchant tag fixes for gauntlets
  • fixed the shield smithing menu
  • fixed quiver save crash
  • fixed weapon item in hand model transforms
  • bugfix - items are now in their respective enchantment tags and so can be enchanted

a few tweaks for plugin creation

  • fixed a bunch of missing config checks
  • add band-aid fix for missing quiver slot

fixed a few bugs

fixed a creative menu bug involving a crash

  • fixed bug where if the quiver has nothing in it, it will crash the client when holding a bow
  • updated quivers to use a bundle style of storage this fixes a long standing issue of arrows returning to the players main inventory upon leaving the game.
  • corrected arrow cycling keybinds not showing up in the keybind menu.
  • updated curios compatibility
  • changed arrow pickup mixin to increase mod compatibility

fixes a infinite dmg bug that dealt with invincibility frames

  • fixed a bunch of enchantment bugs and rebalanced them in the process
  • fixed quiver gui bug
  • made potion on scythes limited use
  • fixed material resource locations not being able to handle comas

fixed shield recipes not working with pre-existing config files

fixed netherite items not having a recipe - very anoying but simple to fix

hotfix for List type casting issues


Project members

userofbricks

Owner

Details

Licensed ARR
Published 2 years ago
Updated 3 days ago