Filter loader...
Filter versions...
Filter channels...
  1. 支持添加白名单(即使EBNB_ALL设置为true,在白名单中的爆炸源依然会正常破坏方块)
  2. 现在方块可以按照其id进行区分(如不同颜色的床)
  3. 支持填写标签(以#开头,如#minecraft:beds)

  1. Supports whitelist (Even when EBNB_ALL is set to true, explosion sources in the whitelist will still destroy blocks normally)
  2. Blocks can now be distinguished by their IDs (e.g., beds of different colors)
  3. Supports tag input (starting with #, e.g., #minecraft:beds)

不再使用游戏规则系统,改为使用配置文件
switch to a config file system

It should work the same as its fabric version, but I did not fully test it.

update version number (lol)
稍微优化了一下代码

添加/explosionbreaksnoblock指令,可用于查询本mod添加的已被设为true的游戏规则以及一键重置

update for 1.21.2

v0.2:

New Feature: You can now use the command "/gamerule ENID:xxx true" to prevent the corresponding explosion from destroying item entities.
Note: The respawn blocks refer to beds and respawn anchor!
(ENID: explosion no item damage)
新功能:使用指令/gamerule ENID:xxx true 可以让对应的爆炸不摧毁掉落物。
注意:重生方块(respawn blocks)指床和重生锚!

v0.2:

New Feature: You can now use the command "/gamerule ENID:xxx true" to prevent the corresponding explosion from destroying item entities.
Note: The respawn blocks refer to beds and respawn anchor!
(ENID: explosion no item damage)
新功能:使用指令/gamerule ENID:xxx true 可以让对应的爆炸不摧毁掉落物。
注意:重生方块(respawn blocks)指床和重生锚!

Details

Licensed MIT
Published a year ago
Updated 2 days ago