- 支持添加白名单(即使EBNB_ALL设置为true,在白名单中的爆炸源依然会正常破坏方块)
- 现在方块可以按照其id进行区分(如不同颜色的床)
- 支持填写标签(以#开头,如#minecraft:beds)
- Supports whitelist (Even when EBNB_ALL is set to true, explosion sources in the whitelist will still destroy blocks normally)
- Blocks can now be distinguished by their IDs (e.g., beds of different colors)
- Supports tag input (starting with #, e.g., #minecraft:beds)
不再使用游戏规则系统,改为使用配置文件
switch to a config file system
It should work the same as its fabric version, but I did not fully test it.
update version number (lol)
稍微优化了一下代码
添加/explosionbreaksnoblock指令,可用于查询本mod添加的已被设为true的游戏规则以及一键重置
update for 1.21.2
v0.2:
New Feature: You can now use the command "/gamerule ENID:xxx true" to prevent the corresponding explosion from destroying item entities.
Note: The respawn blocks refer to beds and respawn anchor!
(ENID: explosion no item damage)
新功能:使用指令/gamerule ENID:xxx true 可以让对应的爆炸不摧毁掉落物。
注意:重生方块(respawn blocks)指床和重生锚!
v0.2:
New Feature: You can now use the command "/gamerule ENID:xxx true" to prevent the corresponding explosion from destroying item entities.
Note: The respawn blocks refer to beds and respawn anchor!
(ENID: explosion no item damage)
新功能:使用指令/gamerule ENID:xxx true 可以让对应的爆炸不摧毁掉落物。
注意:重生方块(respawn blocks)指床和重生锚!