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Cinematic, physics-enhanced explosions that feel powerful and dynamic.

Explosion Overhaul re-imagines Minecraft's vanilla explosion system with immersive visual and audio feedback — perfect for adventure, combat, realism-focused or even tech modpacks.


✨ Features

  • Works with every explosion: All vanilla and most modded explosives (such as creepers, TNT, crystals and fireballs) are all supported!

  • Physics Based Debris: Explosions launch nearby blocks into the air as falling block entities with randomized speed, arc, and rotation. Enhances destructive capabilities of explosions.

  • Screen Shake: Players near an explosion experience configurable camera shake based on blast power and distance.

  • Ear-Ringing Effect: An ambient ringing sound plays when standing close to large explosions, enhancing the feeling of impact. Defaults to off, can cause discomfort especially at high volumes.

  • Every Feature is Configurable: Customize behavior via config/explosion-overhaul.json, including:

    • Debris count, velocity ranges, and spawn chance
    • Shake strength, radius, and duration
    • Sound toggle
    • Debug logging

🔧 Compatibility

  • ✅ Minecraft 1.21.1
  • ✅ Fabric & Neoforge (via Architectury)
  • ✅ Works with most mods unless they fully override explosion logic

Recommended Mods

  • Vectorientation Reforged: An in-house rewrite of Vectorientation to make launched rotate in the direction they are moving
  • Vectorientation: Makes falling blocks rotate in the direction they are moving
  • Supplementaries: Throwable bombs work well with the enhanced explosions

📜 Legal

License

Apache License 2.0 — open source and ready for use in any project. View Source on GitHub

Credits

Iris, Rethinking Voxels and Vectorientation were used in the creation of some screenshots/promotional material.

Details

Licensed Apache-2.0
Published a month ago
Updated a month ago