Fixed rendering issue when Distance Horizons and Iris are both installed and shader is activated by force enabling direct capture when these mods are detected together.
Fixed photographs dropped as item in creative mode from photograph screen not setting their type and thus require wrong dyes in copying recipe.
Background capture method now works with Iris, Oculus and Distant Horizons. (thanks Inconn)
Renamed config option 'force_direct_capture_mods' to 'force_direct_capture_default_mods' to reset this option to default (to remove now compatible mods in existing configs).
If you have added custom values to this config option, you'll need to re-add them.
Removed 'effective' from this config value and added 'veil', as it's the one that causes issues.
Reworked how Camera model is created.
Resourcepacks that change the camera would probably need to be updated. Sorry.
Readjusted selfie mode camera for holder POV and outside POV.
Fixed wrong selfie camera model showing when in selfie mode and looking at yourself from outside (Camera Stand for example).
Camera Stand tooltip no longer renders when HUD is hidden.