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updated/new implementation of MessageSender.sendLink method
added remove
method to TagLW and implementation
added toStringArray
method to TagLW and implementation
tooltips now do render again
added sendToServer
to ContainerInterface.class, accepting a Consumer parameter
added sendToClient
to ContainerInterface.class, accepting a Consumer parameter
added thirtysecondth
field to Static.class
added V3D Codec
added ValueInput/Output Wrappers
fixed fields in UI having invisible text
crafting UIs are now server syncronized (means the server recipes are syncronized to the client, rather than requiring the client to have exact recipes)
(1.20+) UI now get the key typed event
fixed UniFluidTank 1.21 impl causing clients disconnecting from server due to error
added getApp
method with <Object, Class<A>> and <Object, String> parameter variants to UniEntity.class
added runIfPresent
method with <Class<A>/String, Consumer<A>> to UniEntity.class
added getVehicle
method to EntityW.class
added getUniEntity
method to WorldW.class
removed getCasted
method from UniEntity.class
added getVehicleDirect
method to EntityW.class
added mount
method to EntityW.class
added setLeash
method to EntityW.class
added getEntities
method to WorldW.class
added getLeash
method to EntityW.class
various FVTM related additions and improvements