Food Spoiling

Food Spoiling

Mod

Checks for food items in any configurable inventory and increases the spoilage over time until they are considered rotten

Client and server FoodGame MechanicsUtility

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1.0.5

Changelog

  • Refactored container conditions
    • Lifetime factors from container conditions are stored in data
    • Creation times are recalculated if container conditions change
  • Metadata support for configs
  • Improved item entity handling (along with config toggle)
  • Caching of food tints
  • Item stacks get destroyed on missing food conversions

Files

FoodSpoiling-1.0.5.jar(45.34 KiB) Primary Download

Project members

ACGaming

Member

Details

Licensed MIT
Published a year ago
Updated 6 days ago