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2.5.2 - 1.21.1

  • Item Frames now also show the inventory texture of knuckles
  • fix equipment set bonus resourcepack not loading (for billporon armor set)
  • Update Weapon Spell Power

1.2.4 - 1.20.1

  • backport new knuckle inventory textures
  • add lamb dynamic lights glow compat for some knuckle textures

2.5.1 - 1.21.1

  • Update Knuckle Inventory Textures (created by Emil)
  • Add Smithing Recipes for the Billporon Set with new Upgrade Crystals
  • Add Blue Aura to Wither Knuckle Model
  • remove billporon armor set from rpg-series loot tags

2.5.0 - 1.21.1

  • Move to Architectury Enviroment for Multiloader
  • NeoForge Beta!
  • Changed Spell Book Texture to be more in line with the RPG-Series Books (by SirGhaith, Thanks!)
  • Add LNE Knuckle Variants "Fist of Tides","Wyrm's Claw","Glacial Fist","Wither's Bash"
  • LNE-Knuckle Models are created by Pedravila
  • Tweak Knuckle Passives a bit
  • tweak some inventory knuckle textures (Will become a complete overhaul in the future)

1.2.3 - 1.20.1

  • Changed Spell Book Texture to be more in line with the RPG-Series Books (by SirGhaith, Thanks!)
  • Add LNE Knuckle Variants "Fist of Tides","Wyrm's Claw","Glacial Fist","Wither's Bash"
  • LNE-Knuckle Models are created by Pedravila
  • tweak some inventory knuckle textures (Will become a complete overhaul in the future)
  • clean up project, remove unused stuff
  • archive legendary golden, guardian & bloody knuckle from any loot pools (can be enabled with tweaks config)
  • archive some spells and change the spell pool, that it matches the 1.21.1 version
  • Add Tweaks Config to enable Weapons without required Mod (Better End, Better Nether, LNE Weapons)
  • Stonehand Stun chance now also works with other mod's fist weapons using the tag #forcemaster_rpg:fist_weapons
  • refactored some knuckle passives to mixin
  • Changed some spell particles
  • Rebalance some spell damage numbers
  • Knuckles now also give Armor (similar to 1.21.1)
  • Reset Item Config -> v8

2.4.16 - 1.21.1

  • Update Spell Textures
  • Update Project Icon
  • Change Creative Tab Icon to Phasleb Armor head
  • Removed Knuckles from RPG Series Weapon Type Tag, uses its own Knuckle Tag "forcemaster_rpg:knuckles"
  • Fix Knuckle Model in offhand
  • The passive Knock Up Knuckle Effect is now handled via passive spells
  • Knuckles now also have a passive that gives Arcane Overflow when casting Forcemaster Spells

2.4.15 - 1.21.1

  • Fix Crash With Companions and Critters

2.4.14 - 1.21.1

  • fix lang file
  • BUG FIX: Fix Crashing when leaving multiplayer server
  • Overhaul Advancements
  • Change Creative Tab Phasleb Chestplate to Head

2.4.13 - 1.21.1

  • change sound registry due to possible crash
  • Fix some Knuckle Models
  • Removed Baraqijal Esna as T3 Spell
  • Added Belial Smashing as the new T3 Spell

2.4.12 - 1.21.1

Visual Enhancements

  • Update 3D Knuckle Models

Bug Fixes

  • fix minecraft armor tag problem with the Billporon Armor Set

2.4.11 - 1.21.1

  • Fix Crash with newest AzureLib Version Crash when rendering tier 5 armors #6
  • License -> ARR
  • Update fabric.mod.json
  • Add Datagen
  • Internal Technical Changes -> Stonehand
  • Now is a Stash Effect and the Stun via melee impacts is handled with a custom impact
  • Stonehand Stun is only possible if you use a Fist-Weapon (Compat via Tag: forcemaster_rpg:fist_weapons)

2.4.10 - 1.21.1

  • New Armor Set (T5) Billporon is available with passive modifiers
  • The Armor gets enabled when Armory (RPG-Series) is installed
  • You can also enable Billporon without Armory with the tweaksconfig -> ignore_items_required_mods
  • Added all Forcemaster Armor to magical armor type (Spell Engine related)

2.4.9 - 1.21.1

  • KnockUp Impact does not work on #c:bosses

2.4.8 - 1.21.1

  • Update to MRPGLib 2.3.0
  • Use new Knock Custom Impact Type from MRPGLib
  • Nerf Arcane Fuse Effect

1.2.2 - 1.20.1

  • Update Armor Textures and Inventory Item Assets
  • Nerf Arcane Overflow Effect
  • Reset Effects Config -> v3
  • Fixed Wrong Armor Bonus Effects
  • Reset Item Config -> v7

2.4.7 - 1.21.1

Visual Enhancements

  • Update Inventory Textures
  • Update Armor Model Assets

Internal Changes

  • Spell Engine 1.7
  • Rebalance some Spells, mostly buffed them
  • fix Light of Baraqijal Status Effect not decreasing Attack Power

2.4.6 - 1.21.1

  • Fix Ruby Knuckle Missing Armor Stat #5

Project members

Fichte

Owner

slepykat

Artist

Details

Licensed ARR
Published 2 years ago
Updated 2 hours ago