2.5.2 - 1.21.1
- Item Frames now also show the inventory texture of knuckles
- fix equipment set bonus resourcepack not loading (for billporon armor set)
- Update Weapon Spell Power
1.2.4 - 1.20.1
- backport new knuckle inventory textures
- add lamb dynamic lights glow compat for some knuckle textures
2.5.1 - 1.21.1
- Update Knuckle Inventory Textures (created by Emil)
- Add Smithing Recipes for the Billporon Set with new Upgrade Crystals
- Add Blue Aura to Wither Knuckle Model
- remove billporon armor set from rpg-series loot tags
2.5.0 - 1.21.1
- Move to Architectury Enviroment for Multiloader
- NeoForge Beta!
- Changed Spell Book Texture to be more in line with the RPG-Series Books (by SirGhaith, Thanks!)
- Add LNE Knuckle Variants "Fist of Tides","Wyrm's Claw","Glacial Fist","Wither's Bash"
- LNE-Knuckle Models are created by Pedravila
- Tweak Knuckle Passives a bit
- tweak some inventory knuckle textures (Will become a complete overhaul in the future)
1.2.3 - 1.20.1
- Changed Spell Book Texture to be more in line with the RPG-Series Books (by SirGhaith, Thanks!)
- Add LNE Knuckle Variants "Fist of Tides","Wyrm's Claw","Glacial Fist","Wither's Bash"
- LNE-Knuckle Models are created by Pedravila
- tweak some inventory knuckle textures (Will become a complete overhaul in the future)
- clean up project, remove unused stuff
- archive legendary golden, guardian & bloody knuckle from any loot pools (can be enabled with tweaks config)
- archive some spells and change the spell pool, that it matches the 1.21.1 version
- Add Tweaks Config to enable Weapons without required Mod (Better End, Better Nether, LNE Weapons)
- Stonehand Stun chance now also works with other mod's fist weapons using the tag #forcemaster_rpg:fist_weapons
- refactored some knuckle passives to mixin
- Changed some spell particles
- Rebalance some spell damage numbers
- Knuckles now also give Armor (similar to 1.21.1)
- Reset Item Config -> v8
2.4.16 - 1.21.1
- Update Spell Textures
- Update Project Icon
- Change Creative Tab Icon to Phasleb Armor head
- Removed Knuckles from RPG Series Weapon Type Tag, uses its own Knuckle Tag "forcemaster_rpg:knuckles"
- Fix Knuckle Model in offhand
- The passive Knock Up Knuckle Effect is now handled via passive spells
- Knuckles now also have a passive that gives Arcane Overflow when casting Forcemaster Spells
2.4.15 - 1.21.1
- Fix Crash With Companions and Critters
2.4.14 - 1.21.1
- fix lang file
- BUG FIX: Fix Crashing when leaving multiplayer server
- Overhaul Advancements
- Change Creative Tab Phasleb Chestplate to Head
2.4.13 - 1.21.1
- change sound registry due to possible crash
- Fix some Knuckle Models
- Removed Baraqijal Esna as T3 Spell
- Added Belial Smashing as the new T3 Spell
2.4.12 - 1.21.1
Visual Enhancements
- Update 3D Knuckle Models
Bug Fixes
- fix minecraft armor tag problem with the Billporon Armor Set
2.4.11 - 1.21.1
- Fix Crash with newest AzureLib Version Crash when rendering tier 5 armors #6
- License -> ARR
- Update fabric.mod.json
- Add Datagen
- Internal Technical Changes -> Stonehand
- Now is a Stash Effect and the Stun via melee impacts is handled with a custom impact
- Stonehand Stun is only possible if you use a Fist-Weapon (Compat via Tag: forcemaster_rpg:fist_weapons)
2.4.10 - 1.21.1
- New Armor Set (T5) Billporon is available with passive modifiers
- The Armor gets enabled when Armory (RPG-Series) is installed
- You can also enable Billporon without Armory with the tweaksconfig -> ignore_items_required_mods
- Added all Forcemaster Armor to magical armor type (Spell Engine related)
2.4.9 - 1.21.1
- KnockUp Impact does not work on #c:bosses
2.4.8 - 1.21.1
- Update to MRPGLib 2.3.0
- Use new Knock Custom Impact Type from MRPGLib
- Nerf Arcane Fuse Effect
1.2.2 - 1.20.1
- Update Armor Textures and Inventory Item Assets
- Nerf Arcane Overflow Effect
- Reset Effects Config -> v3
- Fixed Wrong Armor Bonus Effects
- Reset Item Config -> v7
2.4.7 - 1.21.1
Visual Enhancements
- Update Inventory Textures
- Update Armor Model Assets
Internal Changes
- Spell Engine 1.7
- Rebalance some Spells, mostly buffed them
- fix Light of Baraqijal Status Effect not decreasing Attack Power
2.4.6 - 1.21.1
- Fix Ruby Knuckle Missing Armor Stat #5



