Fungal Infection:Spore

Fungal Infection:Spore

Mod

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

Client and server CursedEquipment Mobs

223.2k downloads
194 followers
Follow Save

Fungal Infection:Spore 2.1.6

Changelog

Fixed: -The balistic attribute not working on the hindenburg. Changes: -Updated the chinese translation. -Updated the russian translation. -Updated the Asylum structure variant.

-Revorked the way the ballistic attribute is processed.

-The Howitzer ore amount before he goes nuclear is now 60-> 100. -The Volatile's hp has been reduced from 60 -> 35. -The Leaper's hp has been reduced from 55 -> 40. -The Plagued hp has been reduced from 30 -> 15.

-Addind the connective agent to a crating recipe will make the weapon no longer spawn with damaged durability.

News: Mobs: -Hohlfresser(Calamity)

Mechanics: -Corpse, now calamity class creatures will explode into biomass and harvestable corpse pieces. -Now the surgery table has a separate crafting space for fusing items together. -The CDU can now get "clogged" by the sporebursts of calamities and the proto hivemind, freeze damage can trigger such sporebursts.

Enchants: -Serrated Spikes. -Voracious Maw.

Variants: -Banshee(Howler variant).

Items: -Reforged biomass(ground type). -Reforged biomass(air type). -Reforged biomass(water type). -Living Helmet MK2 -Living Leggins MK2 -Living Boots MK2 -Fang -Serrated Reagent. -Voracious Reagent. -Amalgamated Roast. -Eldritch Sushi. -Stuffed Abomination.

Files

spore_2.1.6_1.20.1.jar(21.55 MiB) Primary Download

Project members

Harbinger

Owner

Details

Licensed ARR
Published 3 years ago
Updated 12 days ago