Fungal Infection:Spore

Fungal Infection:Spore

Mod

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

Client and server CursedEquipment Mobs

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Fungal Infection:Spore 2.1.5

Changelog

News: Mechanics: -When naturally spawned experiment tier mobs will be in a sort of stasis -A new crafting system for the womb , full details on the wiki , basically depending on what it eats calamities can unlock new custom attributes. -The BCU now supports storing loot tables. -A new infected despawning system has been introduced to keep up the performence. -Infected now do not spawn on servers if there are no online players. Lang: -Added Spanish translation

Blocks: -Cabinet -Laboratory Bed Items: -Documents(WIP) -Spike -Reaver -PCI -Infected Halberd -Infected Cleaver -Infected Chakram -Infected Shield

Mobs: -Biobloob(Experiment) -Protector(Evolved) -Inebriater(Evolved) -Saugling(Experiment)

Variants: Propagator Vigil Smasher Slasher

Sound effects: -cdu ambients and fueling -scanning mobs , scanning items or failing a scan. -Syringes collecting blood or injecting it. -Sound for the abilities of weapons. -Sounds for all infected types and their evolutins. -Hurt sounds for specific types like organoids , evolved ... etc.

-Config additions: Most wanted: -An option for the proto hiveminds to be moved on the surface when they form. -An option to dissable the damage cap of evolved and hypers on hardcore difficulty. -A blacklist biome option.

Changes: The amount of ore required for a howitzer to adapt went from 35 -> 60 The proto now spawns with 100 inner biomass instead of 0 The following items have been reworked , both texture and mechanics wise: -Infected Greatsword -Infected Armads -Infected Spear -Infected Knife -Infected Mace -Infected Maul -Infected Combat Shovel -Infected Combat Pickaxe -Infected Sickle -Infected Scythe -Infected Rapier -Infected Greatbow -Infected Crossbow -Infected Saber

Improved the texture and models for the reagents and armors.

-Buffed the ranged of the scanner to 32 -Scanner can now write the scanned information withing a book if its in the offhand. -You can now remove mutations of weapons and armors using a syringe.

-overall most rendering systems have been revamped for much better performance and modability as well as major performance boosts to the general mod. -countless bug fixes to entities , mechanics and items alike.

Files

spore_2.1.5_1.19.2.jar(20.13 MiB) Primary Download

Project members

Harbinger

Owner

Details

Licensed ARR
Published 3 years ago
Updated 12 days ago