Changelog
v4.8
- Added "Stateless" animatables. These are an alternate way of handling animations for GeckoLib animatables.
- See: https://github.com/bernie-g/geckolib/wiki/Stateless-Animatable-Handling-(Geckolib4)
- Added:
StatelessGeoBlockEntityStatelessGeoEntityStatelessGeoObjectStatelessGeoReplacedEntityStatelessGeoSingletonAnimatableStatelessAnimationController
- Added
NetworkUtil, adding some network helpers for writing/reading RawAnimations - Added
RawAnimation#getStageCount - Added
AnimationController#getStateHandler - Added
DefaultAnimations#triggerOnlyControllerfor creating a controller specifically for arbitrary triggered animations - Added
DefaultAnimations#genericWalkFlyIdleController - Added
attack.punchDefaultAnimation constant - Added
misc.idle.flyingDefaultAnimation constant - Added
move.diveDefaultAnimation constant - Added a constructor overload for various GeckoLib renderers that takes the item directly and creates a defaulted instance using the object's registered ID for quick and easy handling
- E.G.
new GeoEntityRenderer(ModEntities.MY_ENTITY);
- E.G.
- Made the Forge network connection optional, allowing for client-only GeckoLib mods to be made if wanted
- Fixed GeoReplacedEntities not taking partialTick into account (#761)
Dependencies
Files
geckolib-fabric-1.20.1-4.8.1.jar(1.02 MiB) Primary Download
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Gecko
Owner
DerToaster98
Contributor
KyoSleep
Contributor
mchorse
Contributor
Tslat
Maintainer

ZigyTheBird
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Details
Licensed MIT
Created 3 years ago
Updated 8 days ago

