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Forge 1.20.1

by Tslat on Aug 24, 2025
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Fabric 1.20.1

by Tslat on Aug 24, 2025
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v4.7.4

  • Properly handle exception when attempting to glowmask an animated texture
  • Changed DefaultedEntityGeoModel to use a nullable bone name input for its head turning instead of a flat boolean (#753)
  • Fixed some specific bedrock-format animations failing to parse if exported on newer versions of Blockbench

NeoForge 1.21.1

by Tslat on Aug 24, 2025
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Forge 1.21.1

by Tslat on Aug 24, 2025
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Fabric 1.21.1

by Tslat on Aug 24, 2025
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v4.7.7

  • Properly handle exception when attempting to glowmask an animated texture (Pull #758)
  • Changed DefaultedEntityGeoModel to use a nullable bone name input for its head turning instead of a flat boolean (#753)
  • Fixed some specific bedrock-format animations failing to parse if exported on newer versions of Blockbench

Forge 1.21.8

by Tslat on Aug 1, 2025
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Fabric 1.21.8

by Tslat on Aug 1, 2025
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GeckoLib v5.2.2

Bug Fixes

  • Fixed a typo in an error message in AnimationProcessor
  • Fixed an incorrect handling of fallback locations in GeoModel

Internal

  • Adjusted the dummy ID lookup for GeoArmorRenderer to improve microperformance

Forge 1.20.1

by Tslat on Jul 20, 2025
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Fabric 1.20.1

by Tslat on Jul 20, 2025
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v4.7.3

  • Adjusted the dummy ID lookup for GeoArmorRenderer to improve microperformance
  • Removed an unnecessary exception wrapper to improve microperformance for GeoItems
  • Actually fixed armour syncing animations between some instances[#741]

Forge 1.21.7

by Tslat on Jul 3, 2025
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Fabric 1.21.7

by Tslat on Jul 3, 2025
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Forge 1.21.7

by Tslat on Jul 1, 2025
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Fabric 1.21.7

by Tslat on Jul 1, 2025
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GeckoLib v5.2.1

Port to 1.21.7

Bug Fixes

  • Bandaid-fix ItemEntity rendering being invisible. May or may not need a breaking change to properly rectify, will find out soon

NeoForge 1.21.6

by Tslat on Jun 20, 2025
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Forge 1.21.6

by Tslat on Jun 20, 2025
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Fabric 1.21.6

by Tslat on Jun 20, 2025
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GeckoLib v5.2.0

BREAKING CHANGE - SORRY!

Additions

  • GeoItemRenderer has had its render object switched from ItemStack to GeoItemRenderer$RenderData.
    • This means that GeoItemRenderer now has access to a few extra context objects, including the player holding the item.

Bug Fixes

  • Fixed GeoItems not having the ItemRenderContext available during AnimationTest stage (#735)

Forge 1.21.6

by Tslat on Jun 19, 2025
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Project members

Gecko

Owner

DerToaster98

Contributor

KyoSleep

Contributor

mchorse

Contributor

Tslat

Maintainer

ZigyTheBird

Member

Details

Licensed MIT
Created 3 years ago
Updated 2 hours ago