LEGEND
- (C): FORGE & FABRIC
 - (FB): FABRIC
 - (FG): FORGE
 - (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
 - (TEX): hand-made textures to improve the way a block looks
 - (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
 - (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
 - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
 - (UDBT): Undetected BlockTypes will be manually added
 
REQUIRED:
- Every Compat (C): v2.9.9 or newer version
 
UPDATED:
- Gems Realm (C): Blacklisted netherite_diamond & netherite_emerald from Advanced Netherite blc they are not MetalTypes
 - Create (C): Fixed the recipe generation not accounting for ingots not having their own tags like 
#forge:ingots/??? 
ADDED:
- Create (FB)
 
DEV:
- Every Compat (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
 TextureUtilityare renamed toUtilityTextureTagUtilityare renamed toUtilityTagRecipeUtilityare renamed toUtilityRecipeUtilityare renamed toUtilityMisc
 
v2.9.2
UPDATED:
- Macaw's Mods (C): Updated to have one module for both FORGE & FABRIC in COMMON - making the maintenance easier
 
BLOCKTYPES:
- The Outer End (UDBT): Added 3 CrystalTypes: rose_crystal, mint_crystal, cobalt_crystal - #25
 - GregTech CEU Modern (F):
- Blacklisted 4 MetalTypes: magnetic_steel, magnetic_samarium, magnetic_neodymium, magnetic_iron
 - Blacklisted all of DustTypes for now because it has no textures that GemsRealm can use for (IT)
 
 
v2.9.1
UPDATED:
- Create (C): Updated the recipes to have correct ingredients
 - Gems Realm (C):
- Added nugget to MetalType's children to fix an incorrect recipe from Create - #32
 - Added nugget from 2 mods to minecraft:netherite
 
 
NOTE:
- Moonlight Lib v2.16.6+ (C): Fixed the stonecutter recipes' output with a count of 1 - #30
 - Every Compat v2.9.2+ (C): Fixed missing textures with Macaw's Bridge - #31
 
v2.9.0
UPDATED:
- Gems Realm (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
 
 
LEGEND
- (C): FORGE & FABRIC
 - (FB): FABRIC
 - (FG): FORGE
 - (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
 - (TEX): hand-made textures to improve the way a block looks
 - (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
 - (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
 - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
 - (UDBT): Undetected BlockTypes will be manually added
 
UPDATED:
- Macaw's Mods (C): Updated to have one module for both FORGE & FABRIC in COMMON - making the maintenance easier
 
BLOCKTYPES:
- The Outer End (UDBT): Added 3 CrystalTypes: rose_crystal, mint_crystal, cobalt_crystal - #25
 - GregTech CEU Modern (F):
- Blacklisted 4 MetalTypes: magnetic_steel, magnetic_samarium, magnetic_neodymium, magnetic_iron
 - Blacklisted all of DustTypes for now because it has no textures that GemsRealm can use for (IT)
 
 
v2.9.1
UPDATED:
- Create (C): Updated the recipes to have correct ingredients
 - Gems Realm (C):
- Added nugget to MetalType's children to fix an incorrect recipe from Create - #32
 - Added nugget from 2 mods to minecraft:netherite
 
 
NOTE:
- Moonlight Lib v2.16.6+ (C): Fixed the stonecutter recipes' output with a count of 1 - #30
 - Every Compat v2.9.2+ (C): Fixed missing textures with Macaw's Bridge - #31
 
v2.9.0
UPDATED:
- Gems Realm (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
 
 
LEGEND
- (C): FORGE & FABRIC
 - (FB): FABRIC
 - (FG): FORGE
 - (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
 - (TEX): hand-made textures to improve the way a block looks
 - (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
 - (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
 - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
 - (UDBT): Undetected BlockTypes will be manually added
 
UPDATED:
- Create (C): Updated the recipes to have correct ingredients
 - Gems Realm (C):
- Added nugget to MetalType's children to fix an incorrect recipe from Create - #32
 - Added nugget from 2 mods to minecraft:netherite
 
 
NOTE:
- Moonlight Lib v2.16.6+ (C): Fixed the stonecutter recipes' output with a count of 1 - #30
 - Every Compat v2.9.2+ (C): Fixed missing textures with Macaw's Bridge - #31
 
v2.9.0
UPDATED:
- Gems Realm (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
 
 
LEGEND
- (COMMON): FORGE & FABRIC
 - (FB): FABRIC
 - (FG): FORGE
 - (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
 - (TEX): hand-made textures to improve the way a block looks
 - (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
 - (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
 - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
 - (UDBT): Undetected BlockTypes will be manually added
 
v2.9.0
UPDATED:
- Gems Realm (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
 
 
LEGEND
- (COMMON): FORGE & FABRIC
 - (FB): FABRIC
 - (FG): FORGE
 - (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
 - (TEX): hand-made textures to improve the way a block looks
 - (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
 - (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
 - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
 - (UDBT): Undetected BlockTypes will be manually added
 
UPDATED:
- Gems Realm (COMMON): Fixed the SERVER crash related to 
gemsrealm-hazardous.tomlconfig - #1006 
v2.8.2
REQUIRED VERSION:
- Every Compat v2.8.14 - Same verison is applied to Library Section
 
UPDATED:
- Gems Realm (COMMON):
- Added a config to disable the visibility of SearchBar in GemsRealm' tab
 - Added new config to disable EntrySet, BlockTypes, or Module
 
 - Lapidarist's DustType (F): Corrected a typo in the namespace for tag
 - DivineRPG (CrystalType): added SHARD to olivine's children list
 - Excessive Building (UDBT): Added Prismarine-Crystal to CrystalType
 
v2.8.1
UPDATED:
- Gems Realm (COMMON):
- Fixed the crash - #10
- Many improvement and fixes are applied for the crash related to #10, hopefully no one will encounter the same crash in the future
 
 - Improved the detection system further to ensure a type (Metal, Gem, Crystal or Dust) can be only in ONE blocktype, not multiple
 
 - Fixed the crash - #10
 
ADDED:
- NOTE: (IT) - The ResourceLocation of the texture is not working, This will be fixed in the future. This is applied to StoneZone, too
 - Crystalcraft Unlimited Java (TEX):
- More Beautiful Bookshelves
 - More Beautiful Torches
 - Create
 - Lapidarist
 
 - CrystalCraft Unlimited Java (UDBT): aura_quartz (CrystalType)
 - Geodes (UDBT): echo, cypsum_crystal, diamond_crystal, emerald_crystal, quartz_crystal, lapis_crystal (CrystalType)
 - Biomes O' Plenty (UDBT): rose_quarz (CrystalType)
 - Divine RPG (UDBT): olivine (CrystalType)
 
v2.8.0
SUPPORTED MOD:
FORGE:
- More Beautiful Bookshelves
 - Create
 
COMMON:
- More Beautiful Torches
 - Macaw's mods
- Bridges
 - Windows
 - Fences & Walls
 
 
LEGEND
- (COMMON): FORGE & FABRIC
 - (FB): FABRIC
 - (FG): FORGE
 - (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
 - (TEX): hand-made textures to improve the way a block looks
 - (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
 - (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
 - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
 - (UDBT): Undetected BlockTypes will be manually added
 
REQUIRED VERSION:
- Every Compat v2.8.14 - Same verison is applied to Library Section
 
UPDATED:
- Gems Realm (COMMON):
- Added a config to disable the visibility of SearchBar in GemsRealm' tab
 - Added new config to disable EntrySet, BlockTypes, or Module
 
 - Lapidarist's DustType (F): Corrected a typo in the namespace for tag
 - DivineRPG (CrystalType): added SHARD to olivine's children list
 - Excessive Building (UDBT): Added Prismarine-Crystal to CrystalType
 
v2.8.1
UPDATED:
- Gems Realm (COMMON):
- Fixed the crash - #10
- Many improvement and fixes are applied for the crash related to #10, hopefully no one will encounter the same crash in the future
 
 - Improved the detection system further to ensure a type (Metal, Gem, Crystal or Dust) can be only in ONE blocktype, not multiple
 
 - Fixed the crash - #10
 
ADDED:
- NOTE: (IT) - The ResourceLocation of the texture is not working, This will be fixed in the future. This is applied to StoneZone, too
 - Crystalcraft Unlimited Java (TEX):
- More Beautiful Bookshelves
 - More Beautiful Torches
 - Create
 - Lapidarist
 
 - CrystalCraft Unlimited Java (UDBT): aura_quartz (CrystalType)
 - Geodes (UDBT): echo, cypsum_crystal, diamond_crystal, emerald_crystal, quartz_crystal, lapis_crystal (CrystalType)
 - Biomes O' Plenty (UDBT): rose_quarz (CrystalType)
 - Divine RPG (UDBT): olivine (CrystalType)
 
v2.8.0
SUPPORTED MOD:
FORGE:
- More Beautiful Bookshelves
 - Create
 
COMMON:
- More Beautiful Torches
 - Macaw's mods
- Bridges
 - Windows
 - Fences & Walls
 
 
LEGEND
- (COMMON): FORGE & FABRIC
 - (FB): FABRIC
 - (FG): FORGE
 - (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
 - (TEX): hand-made textures to improve the way a block looks
 - (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
 - (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
 - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
 - (UDBT): Undetected BlockTypes will be manually added
 
UPDATED:
- Gems Realm (COMMON):
- Fixed the crash - #10
- Many improvement and fixes are applied for the crash related to #10, hopefully no one will encounter the same crash in the future
 
 - Improved the detection system further to ensure a type (Metal, Gem, Crystal or Dust) can be only in ONE blocktype, not multiple
 
 - Fixed the crash - #10
 
ADDED:
- NOTE: (IT) - The ResourceLocation of the texture is not working, This will be fixed in the future. This is applied to StoneZone, too
 - Crystalcraft Unlimited Java (TEX):
- More Beautiful Bookshelves
 - More Beautiful Torches
 - Create
 - Lapidarist
 
 - CrystalCraft Unlimited Java (UDBT): aura_quartz (CrystalType)
 - Geodes (UDBT): echo, cypsum_crystal, diamond_crystal, emerald_crystal, quartz_crystal, lapis_crystal (CrystalType)
 - Biomes O' Plenty (UDBT): rose_quarz (CrystalType)
 - Divine RPG (UDBT): olivine (CrystalType)
 
v2.8.0
SUPPORTED MOD:
FORGE:
- More Beautiful Bookshelves
 - Create
 
COMMON:
- More Beautiful Torches
 - Macaw's mods
- Bridges
 - Windows
 - Fences & Walls
 
 
LEGEND
- (COMMON): FORGE & FABRIC
 - (FB): FABRIC
 - (FG): FORGE
 - (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
 
v2.8.0
SUPPORTED MOD:
FORGE:
- More Beautiful Bookshelves
 - Create
 
COMMON:
- More Beautiful Torches
 - Macaw's mods
- Bridges
 - Windows
 - Fences & Walls
 
 

