3.0.13
- Research UI rework
- More spell research
3.0.12
- Allow spells to hit multi-part entities such as ender dragon
- Allow spell projectiles to hit some non-living entities
- Fix some simple spells triggering underground
3.0.11
- Fix golem spell casting
- Tag-ify default spell casting mobs
- Player share research bonus with golem
- Golem will switch between wand and other weapons to utilize mana recovery time
- Fix crash when golem attempts to attack Llama
3.0.10
- Add spell resolving delay and impact area visualization for spells casted from mobs
- Stop invalid spell casting from consuming mana and focus
- Improve spell description
3.0.9
- Balancing adjustment for spells
- Add Pop Fruit, potions, and vials
- Fix the bug that ritual matrix and altar drop nothing
3.0.7
- L2Hostility compat: put wands on mobs
3.0.6
- Add config option for ritual search range
3.0.5
- Release, but still WIP