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1.1.2

removed

added

-gravecore:forcefield

changed

fixed

-death log spamming

1.1.2

removed

added

-gravecore:forcefield

changed

fixed

-death log spamming

1.1.1

fabrication update

removed

added

-gravecore:bonemeal : bonemeals a targeted block/area

-fabric support : WE ARE SO BACK

-gravecore:swing_hand : swing an arm without it being tied to another ability like projectile

-gravecore:fall_resistance : a new and improved fall damage attribute

-gravecore:spin : spinnnnnnnnnnnnnnn

-gravecore:controllable_hunger_drain : control how fast the players hunger drains

-three new paintings : gravecore, herotime, quirkodyssey

-Palladium ore : found in the nether

-palladium ingot, nugget, raw, block, raw block : a new snazzy red material loosely based off terraria

-chocolate coated ant : a creative only food item

-Deepslate titanium ore now spawns on fabric instances

changed

-swapped gravestone:projectile with gravecore:projectile PLEASE UPDATE!!!!

-improved a load of the original item textures

-swapped gravestone:set_palladium_property_by_score with gravecore:set_palladium_property_by_score PLEASE UPDATE!!!!

-grave.core:deepslate_titanium_ore moved to new namespace gravecore

fixed

-fixed block of titanium being called titanium block

1.1.0

Mod-Addon update

heads up

a lot of the changes through the next few versions of core are gonna be replacing old scripts with the new mod-addon format.

due to these changes for a short while fabric support will be put on pause, we are working on attempting to bring it back though.

this will be beneficial for players going forward as performance will improve but will also mean that developers are going to have to keep their eyes peeled for these changes. if you are a developer please dm DeadedAndZen on discord as i aim to plan things so that you are able to get these issues sorted ahead of time and with the teams help!

removed

-wallclimb abilities (they didnt work anyways)

added

-gravecore:screenshake : a configurable screenshake ability

-gravestone:no_fire : stops the entity from setting on fire

-grave.core:soulless entity tag

-gravestone:key_condition : checks if a key has been pressed

-lodestone library mod and curios inside of Core jar in jar style now

-gravestone:drain_accessory_energy by awesomebossdj7

-gravestone:does_accessory_have_energy by awesomebossdj7

-gravestone:does_accessory_exist by awesomebossdj7

-gravestone:compare_accessory_energy by awesomebossdj7

-gravestone:knockback : a more targeted knockback compared to the default

-english translations for all the scripts in core

-gravecore:ice : a new ice block that acts just like the ice layers

-grave.dead : a tag identifying when a player is dead

-gravecore:potion_punch : anything the player hits is given a desired potion effect for a configurable time

changed

-swapped gravestone:stat_ability with gravecore:dynamic_attribute_modifier PLEASE UPDATE!!!!

-swapped kubejs:gravestone/is_mainhand with gravecore:is_mainhand PLEASE UPDATE!!!!

-everything is now a mod-addon and not just a palladium addon

fixed

-gravestone:aoe_damage crashing on entities without a username

fixed some issues with the effect condition

added null data condition

created set palladium property by score ability

fixed log spam hopefully :fingers_crossed:

removed some left over code

small changes for herotimes release

-IMPROVED knockback script so much

-death on armour works better now

-panorama removed

-added physical attack damage tag

-fixed issues with fsangs and other addonpacks

-added charged knockback ability - thankyou venwhovian

Fixed log spam

IM SORRY I ACCIDENTALLY DELETED A " IN AN IMPORTANT FILE

added

perspective condition

knockback ability

explosion ability

ability bar selected condition - thanks Hazender

presistant data condition

red dino thunder morpher (still w.i.p)

changed

the projectile script can now have offsets, swing a hand, randomized firing, control over how much is shot

removed

fixed

projectile script AGAIN

added

intangability blacklist

better effect condition, thank you hertz!

changed

projectile script, it finally works! (i reworked it from the ground up so many times ;-;)

freeze effect makes you shiver

labelled some effects as harmful

removed

nothing!

fixed

lag with some particles

attribute ability not actually using the uuids

small fix to the gecko player model files

added

possession system custom model data checker titanium armour material oxygen damage tag sonic particle textures carpet block type glass block type date condition month condition ice layers - thanks habb model that lets you add eyes to a player :D

changed

particle count improved throw function projectile script, idk how it works yet....

removed

bosses from cant interact

fixed

fixed fall damage on throwing

ADDED

sound gun

deepslate titanium ore

grabbing functions

changed

fabric items now make 7 per craft now

ADDED

an index for a load of kinds of stones and natural blocks with an ability to detect the most common and powerful one to go along side it

and RF drain ability for curios slots (does not work on fabric sorry pookies)

an improved pehkui ability that can affect any scale type and even tie to a scoreboard

an armour storage ability

fabric items to use for recipes

titanium ingots, nuggets and blocks

fixed a crash with the aoe script

Fixed a strange crash

Added:

-snazzy new projectile script nexo made


Project members

Gravestone Addonpack Devs

Gravestone Addonpack Devs

Organization

DeadedAndZen

From the Grave

Details

Licensed ARR
Published a year ago
Updated 4 days ago