Great Big World 0.13.2+1.21.5

Changelog

Core

  • Enabled entity-block collision interaction modifications

Architect's Assembly

  • Reimplement improved tooltips
  • Fix searching variant items in creative inventory search tab
  • Fix Red Ceiling painting Tooltip

Flora & Fauna

  • Boats no longer collide with Lily Pads
  • Lots of changes across biomes involving structures, features, and mob spawns
    • Overall more in line with the goal of this project

Relics & Ruins

  • Fix dyed pot items not rendering terracotta color
  • Fix regular pot items rendering white

The Alterworld

  • Fix Fractured Alterworld Portals spawning players in ground
  • Add Alter- biome variants for all Overworld biomes
    • These Alter biomes are mostly the same, but have additional spawns, features, and structures (more akin to Vanilla Minecraft)
      • Added granite, andesite, diorite, geodes, copper, emerald, & structures back to Alterworld
      • Reintroduce Witches to foresty/swampy biomes
  • Remove Mineshafts from Overworld
  • Remove variant Wolves from Overworld
  • Remove Wandering Traders from Overworld
  • Remove Calcite from Overworld
  • Skeletons/Zombies no longer convert to variants in Overworld

Files

great-big-world-0.13.2+1.21.5.jar(1.71 MiB) Primary Download

Project members

Great Big World

Great Big World

Organization

Details

Licensed ARR
Published a year ago
Updated 2 hours ago