Changelog
Core
- Enabled entity-block collision interaction modifications
Architect's Assembly
- Reimplement improved tooltips
- Fix searching variant items in creative inventory search tab
- Fix Red Ceiling painting Tooltip
Flora & Fauna
- Boats no longer collide with Lily Pads
- Lots of changes across biomes involving structures, features, and mob spawns
- Overall more in line with the goal of this project
Relics & Ruins
- Fix dyed pot items not rendering terracotta color
- Fix regular pot items rendering white
The Alterworld
- Fix Fractured Alterworld Portals spawning players in ground
- Add Alter- biome variants for all Overworld biomes
- These Alter biomes are mostly the same, but have additional spawns, features, and structures (more akin to Vanilla Minecraft)
- Added granite, andesite, diorite, geodes, copper, emerald, & structures back to Alterworld
- Reintroduce Witches to foresty/swampy biomes
- These Alter biomes are mostly the same, but have additional spawns, features, and structures (more akin to Vanilla Minecraft)
- Remove Mineshafts from Overworld
- Remove variant Wolves from Overworld
- Remove Wandering Traders from Overworld
- Remove Calcite from Overworld
- Skeletons/Zombies no longer convert to variants in Overworld
Files
great-big-world-0.13.2+1.21.5.jar(1.71 MiB) Primary Download
Links
Details
Licensed ARR
Published a year ago
Updated 2 hours ago