Expose GreateCraftingComponents, GreateMaterialFlags & GreatePropertyKeys to Kube for modpack use
Fix wrong material value for AndesiteAlloy
Fix wrong decomp value for Whisks
Use TagPrefix for various blocks & items to allow them to be decomped & get a material tooltip
Allow machines to be recycled
Remove item forms of encased shafts & encased cogwheels
New config options for recipes (Disable wire coating in crafting grid/assembler/packer is now handled via enableGTWireCoatingRecipes; Harder create recipes are now handled via enableHardCreateRecipes)
Add assembler recipes for various create components
Add easy/hard recipes for various create components
Certain recipes will now use tagged versions of their inputs, to allow both Create & GT items to be used
Inherited recipes from Create/GT & addons will now use a unique id, which now allows KubeJS to target them
Tiered crushers can now perform regular crushing recipes (modpack devs will need to resolve conflicts)
Wire coating recipes via the wire coating factory are now always enabled.
If hardMiscRecipes is enabled, assembler wire coating recipes will be disabled.
Fix powered shafts not being placed correctly
Allow tiered saws to handle packages
Fix some uncraftable create items
Fix broken ponder scenes
Tiered millstones will now always output the first item in a recipe, regardless of if it is a chance output (MV and below will continue to not give byproducts)