[Requires YACL]

Makes mob spawners spawn mobs just before being broken for an extra challenge

Have you ever gone to dunegons and in a rush destroyed all spawners? If you have you must know that is absolutely not fun, and squeeze the last but of fun in these actions I present you Hard Spawners, After destroying spawners you can set a chance (default 50%) that the monsters in the spawner would spawn just one last time, making the gameplay waaaaaaay more fun and challenging, no more "spawner breaking rush"! (This is specially noticable in co-op game play, where one player fights mobs and the other runs and breaks the spawners)

the mod is completely configurable and you can enable or disable the mod and change the chance that mobs would spawn when a spawner is broken.


Project members

masiha128

Member

Details

Licensed ARR
Published a month ago
Updated a month ago