Hardcore Fluid Overhaul

Hardcore Fluid Overhaul

Mod

Changing Minecraft fluid handling to be semi-realistic and push for more creative usages.

Client and server

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  • Added configuration options support with Mod Menu and Cloth Config API and added the following options:

Lava Pickup:

Allows enabling of whether lava can be picked up with a bucket or harm the player and destroy the bucket(default behavior).

Source Fluid Blocks Pickup:

Allows toggling if picking up a fluid consumes the source block.

Waterlogging blocks:

Toggles if waterlogging blocks is enabled.

Dissipating Waterlogged blocks:

Toggles if waterlogged blocks should dissipate when broken.

Dissipating Ice blocks:

Toggles if ice block's water should dissipate when broken.

Persistent Water in the End:

In BTW water in the end can be placed normally, so you can toggle this if you do not want it.

  • Split client side environment code from the main package
  • Changed the main and client package directories from "hardcorefluidoverhaul" to "hfo_mod"
  • Updated the mod license in the mod to be CC-BY-4.0
  • Updated the mod to Fabric API 0.116.7 & Fabric Loader 0.17.2
  • Reverted a change that allowed to pickup water from flowing water too which caused a bug making it possible to pickup water infinitely
  • Updated the mod to Fabric API 0.115.1 & Fabric Loader 0.16.10
  • Made it possible to pick up water from flowing water as well as source blocks. (only in survival; in creative only source blocks can be picked up)
  • Fixed a bug where using sponges on water or trying to dispense water from a dispenser would crash the game.
  • Changed the mod so that the hardcore fluid logic will only apply if the player is not in creative mode/ This in turn allows normal use of the fluids in creative, which weren't available before this change.
  • Changed using the bucket on water to not take source blocks.
  • Changed the mod id from "hardcore-fluid-overhaul" to "hardcore_fluid_overhaul".
  • Removed ice blocks from dissipating their water when broken/melted
  • Updated the mod to Fabric API 0.114.0
  • Fixed the mod icon to show in the mod list and fixed it's display name ("hardcore-fluid-overhaul" to "Hardcore Fluid Overhaul")
  • Added mod description to show in the mod list
  • Added logic to make waterlogged blocks & Ice block to dissipate the water block they hold after being broken
  • Updated the mod to Fabric API 0.108.0 & Fabric Loader 0.16.9

Project members

ivangeevo

Owner

Details

Licensed CC-BY-4.0
Published a year ago
Updated 25 days ago