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Bug fixes!

  • Neighbor update statue item desync
    • When a statue block is neighbor updated, the block entity requests a sync for tracked clients.

Bug fixes!

  • Sub-widgets aren't checked for isTyping.
    • This hasn't been fixed yet!
    • We've added a config option called use_config_keybinding_anywhere which is defaulted to false, which when set to false only allows the keybinding to be used in-game.
    • You can re-enable this in the config, however note that text fields embedded within other widgets will not prevent the keybinding.

A little bit of polishing!

  • Added updateChunkStatuesOnStatueUpdate server config option, with default value of false.
    • When set to true, all statues in that chunk will be sent to the client.
    • We recommend leaving this off, unless you have issues with desync.
      • If you have spawn protection on, that is likely the cause of the desync, we're working on a fix.

Bug fixes!

  • Statue desync when nearby statue updated.
    • This may still occur, and may be related to spawn protection.
      • This will be fixed in a future update.

A little bit of polishing!

  • Added isTyping and preventConfigKeybinding client events.
    • Other mods can now prevent Hero Statue from opening it's config.
      • By default, if a text widget is selected the keybinding is disabled.

Bug fixes!

  • Broken Keybinding Translations (damn you intelij)

A little bit of polishing!

  • Added a sound for when the statue gets an item.
  • Updated statue comparator output.
    • When holding an item, the comparator will only output when powered off.
    • When not holding an item, the comparator will always output.
  • Added a tag list for non-solid blocks the statue can be placed on.
    • By default, this only contains the hopper.

Bug fixes!

  • Hoppers could insert stacks with sizes more than 1.
  • Hoppers wouldn't visually update the statue.
  • Adds a new block called the Hero Statue, which can hold an item, and be posed with redstone.

good luck modfesters

This was a development version!
We reccommend using the latest release for the best experience.

  • Added Models and Textures
    • Poses 8-13 aren't ready yet, and currently default to pose 0.
      • These will be done for release.
  • Added custom core shaders
    • You can toggle these to the vanilla core shaders, and even to block models in the config.
      • block models won't have poses, even on release - check readme.
  • Optimized statue
    • Should be fairly tps friendly, but fps will take a hit with alot of statues.
      • Use Basic (block model) render type if you plan on using alot of statues.
        • You can press the open config button (defaulted to [Home]) to open the config, you don't even need to be in a world.

Should have a full release out tomorrow, ready for modfest!

This is a development build, it could be buggy, you have been warned.

This was a development version!
We reccommend using the latest release for the best experience.

  • Added Hero Statue

Development note:
Whilst this build is functionally complete, the model's for each pose aren't ready yet, and the config screen isn't finished. These will be ready in the full release.
This is a development build, it could be buggy, you have been warned.


Project members

dannytaylor

Developer

Phantazap

Artist

Details

Published 2 months ago
Updated 2 months ago