Changelog
- Some trigger types now start their cast with a relevant iota on the stack
- Added advancements for embedding a mind, wasting a mind, and having one of each trigger type
- Casting Trigger Reflection: Damage Type as a non-player now produces a 'When damaged' trigger rather than Null
- 'When health drops below X' trigger no longer tries to fire if the health decrease killed you
- Mishap text for trying to examine a disabled mind is now slightly different if the mind isn't yours
- Added zh_cn translations (thanks ChuijkYahus!)
- Assorted internal cleanup
Dependencies
Files
hierophantics-1.1.0.jar(172.14 KiB) Primary Download
Links
Details
Licensed MIT
Published 2 months ago
Updated 8 days ago