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  • Fixed crash occuring when modded leaves were present.
  • Added floating island world preset.
  • Added stratosphere world preset.
  • Fixed crash on world creation.
  • Fixed potential but almost impossible crash where a tree tries generating above world height.
  • Fixed issue with worldgen heightmap not being cleared between worlds.
  • Fixed coral generating ontop of the surface of water.
  • Added caves to the floating islands preset.
  • Fixed cubical scale not being applied to floating islands or floating caves presets.
  • Fixed floating islands preset not having ores.
  • Added floating island world preset.
  • Added stratosphere world preset.
  • Fixed crash on world creation.
  • Fixed potential but almost impossible crash where a tree tries generating above world height.
  • Fixed issue with worldgen heightmap not being cleared between worlds.
  • Fixed coral generating ontop of the surface of water.
  • Added Windswept Savanna biome.
  • Added Lukewarm Ocean biome.
  • Added Deep Lukewarm Ocean biome.
  • Improved oak leaves colors.
  • Made dark oak trees taller.
  • Pruned the lower branches on oak trees.
  • Increased number of branches on oak trees.
  • Prevented leaf piles from replacing ice.
  • Fixed willow trees being unable to generate in forests.
  • Fixed dark willow trees being unable to generate in dark forests.
  • Fixed a crash related to water freezing.
  • Fixed mycelium generating underwater.
  • Prevented rivers from generating in hot areas.
  • Removed persistence on all leaves.
  • Doubled leaf decay distance requirement.
  • Added wood wall blocks to the logs tag, making them now used in leaf decay calculations.
  • Added diagonal leaf decay.
  • Decreased max height of oak trees.
  • Fixed ores not generating in the Deep Dark biome.
  • Updated to 1.21.1 Neoforge.
  • Added Windswept Savanna biome.
  • Added Lukewarm Ocean biome.
  • Added Deep Lukewarm Ocean biome.
  • Improved oak leaves colors.
  • Made dark oak trees taller.
  • Pruned the lower branches on oak trees.
  • Increased number of branches on oak trees.
  • Prevented leaf piles from replacing ice.
  • Fixed willow trees being unable to generate in forests.
  • Fixed dark willow trees being unable to generate in dark forests.
  • Fixed a crash related to water freezing.
  • Fixed mycelium generating underwater.
  • Prevented rivers from generating in hot areas.
  • Removed persistence on all leaves.
  • Doubled leaf decay distance requirement.
  • Added wood wall blocks to the logs tag, making them now used in leaf decay calculations.
  • Added diagonal leaf decay.
  • Decreased max height of oak trees.
  • Fixed ores not generating in the Deep Dark biome.
  • Added the Flower Forest biome.
  • Tweaked Birch Forest placement.
  • Oceans are now more narrow.
  • Fog rework.
  • Oak leaves are now less yellow and slightly darker.
  • Removed unused aquatic lichen loot table.
  • Fixed lapis & diamonds barely generating in Deep Dark biomes.
  • Added the Warm Ocean biome.
  • Made rivers deeper, allowing them to go through grasslands areas.
  • Recreated the Forest biome.
  • Recreated the Dark Forest biome.
  • Dark oak leaves are now green colored again.
  • Oak leaves are now lime colored.
  • Removed aquatic lichen.
  • Removed tall seagrass from Frozen River biomes.
  • Replaced mud in Mushroom Fields biomes with sand.
  • Fixed blocks still trying to emit light on server sided only mode.
  • Added a toggle for adding light emission to vanilla blocks.
  • Fixed some bugs with the config.
  • Added the Frozen Ocean biome.
  • Added the Deep Frozen Ocean biome.
  • Improved water freezing.
  • Added sugarcane to rivers.
  • Fixed rain appearing in snowy biomes.
  • Fixed aquatic lichen generating on ice.
  • Fixed Snowy Beach biomes sometimes having horribly corrupted terrain.
  • Fixed Frozen River biomes not being frozen.
  • Added spore blossoms to Lush Caves.
  • Added mushrooms & trees to Lush Caves.
  • Added mangrove root columns to Lush Caves.
  • Fixed fog being messed up on superflat worlds.
  • Fixed incompatibilities with potentially many mods.
  • Unmarked Noisium as incompatible.
  • Removed custom cave fog.
  • Fixed holes in oceans.
  • Prevented mycelium and podzol that generates around trees from being several blocks thick.
  • Removed custom night lighting as it did not work well with caves.
  • Added moss and cave vines to lush caves.
  • Added coal fossils to deserts.
  • Added coal & diamond fossils to the Deep Dark biome.
  • Added blue ice waterfalls to the Deep Dark biome.
  • Added icicles to the Deep Dark biome.
  • Slightly increased the distance into the ocean before reaching the Deep Dark.
  • Fixed amethyst, calcite, and smooth basalt generating too deep in the Deep Dark.
  • Fixed frozen lapis & diamond not generating in the Deep Dark biome.
  • Fixed gravel sometimes generating as cave ceilings.
  • Fixed waterfalls generating above lava.
  • Increased amount of lapis ore in the Deep Dark.
  • Replaced gravel in mushroom fields with mycelium & mud.
  • Made the gap between the surface and caves thicker to prevent caves from creating holes in cliffs and badlands.
  • Hopefully fixed lava generating next to water underground.
  • Remade whole mod basically.
  • Added oceans to the floating island preset.
  • Improved arch generation.
  • Replaced water noodles with blue ice noodles.
  • Fixed server sided mode not working.
  • Fixed not working on dedicated servers.
  • Recreated the floating islands world preset.
  • Improved vertical biome transitions.
  • Removed volcanoes.
  • Fixed ocean and river biomes being swapped.
  • Fixed some issues with fog color and block tinting.
  • Fixed snowy taigas not generating.
  • Removed endstone tinting.
  • Removed lava aquifers.
  • Added more ores to the caves preset.
  • Re-added the spawn platform for cave and floating islands presets.
  • Made volcano noise have more octaves to create better transitions between volcanoes and not volcanoes.
  • Fixed climate-specific terrain not generating.
  • Made river erosion more detailed the higher from sea level you go.
  • Made birch leaves yellow.
  • Made some birch trees in birch forests have cherry leaves.
  • Replaced the oak trees with dark oak trees in birch forests.
  • Fixed dry grass not generating in orchards.
  • Re-added mountains.
  • Fixed crash on client when joining dedicated servers.
  • Made temperature influence on fog colors more profound.
  • Added the caves world preset.
  • Added the floating islands world preset.
  • Reduced amount of arches.
  • Added temporary support for large biomes and amplified presets. (They are currently just identical to default, but at least they aren't super messed up)
  • Fixed structures generating huge cubes under them.
  • Added water to caldera ocean caves.

Project members

Apothicon

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Details

Licensed MIT
Published 2 years ago
Updated 2 months ago