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  • Compatibility with Tiny Item Animations
  • Actually made the items not explode when opening the inventory

Neo is still broken

  • Fixed item renderer weirdness (Neo is still broken)
  • Items wont explode when opening inventories anymore

Initial update to 1.21.9 and 1.21.10.

This one was a bit of a headache with how much rendering is moving behind the scenes, so here is whats broken:

  • Animations for certain items with special models dont render. These include chests, banners, heads and some other funky ones.
  • Animations that rotate (like speed and rope) have their rotations applied 90° off.
  • NeoForge still has broken lighting.

This is a big pain and will be addressed in the future, so take this as a long due beta release

  • Fixed animations not working in the inventory

The light bug is still not fixed, and there are some breaking changes on 1.21.7 with architectury, so no 1.21.7 for now until it works

  • Support for 1.21.6, 1.21.7 and 1.21.8
  • Fixed animations not working in inventories
  • Added a smooth particles option. This will make the gui particles not stick to the texture grid and move freely. It is off by default.
  • Fixed some weirdness with the config crashing

Smooth Particles preview

Initial update to 1.21.6 on Neo.

This one is more broken than usual, with the animations not having any sort of lightning attached.

This doesn't happen in fabric, so i'll assume its a Neo thing, so expect a fix at a later date.

Current workaround is to set the animation to none

Initial update to 1.21.6

Note: smooth ropes are disabled for the time being, but everything else works

Added two new animation settings:

  • Rope: ties the item in a rope.
  • Spin: spins the item around.
Rope Spin

Rope preview

Spin preview

These were made just for fun and might have some issues


Project members

mineland

Member

Details

Licensed LGPL-3.0-only
Published 7 months ago
Updated 2 days ago