Kilt

Kilt

Mod

Allows the loading of Forge mods in the Fabric ecosystem. Very experimental.

Client and server CursedLibraryUtility

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Kilt v20.1.2 (MC 1.20.1)

Changelog

Additions / Changes

  • Implement JEI, REI and EMI mod compatibility layers between Forge and Fabric
  • Implement (risky) optimization for custom armor models
  • Try to optimize memory usage in method caching

Fixes

  • Fixed crash with partEntitiesMap
  • Fixed custom armor textures not being loaded
  • Fixed weird ForgeVersion crash
  • Try to fix AMECS incompatibility
  • Fix some model data crashes
  • Work around crashes with Lodestone and Ratatouille
  • Fixed stack overflow in Sodium compatibility mixin
  • Fixed scan data crash
  • Fixed sinking in fluids
  • Fixed pick block not working on Forge entities
  • Fixed broken GUI render state with some mods
  • Fixed dedicated server crash in certain mod combinations
  • Fixed comparators not updating with Kilt

Forge Mod Fixes

  • Fixed GTNH incompatibility
  • Fixed Reign of Nether crash
  • Fixed Simple Clouds crash (requires ThreatenGL installed to work.)
  • [Mekanism] Fix Mekasuit not charging on chargepad
  • [Immersive Engineering] Fix crash when opening Engineer's Manual
  • [Cracker's Wither Storm] Fixed inaccessible bowels
  • [Rediscovered] Tried to fix crash and inaccessible portal

Files

Kilt-20.1.2.jar(40.04 MiB) Primary Download

Project members

BluSpring

Owner

alphamode

Member

Details

Licensed LGPL-2.1-only
Published 2 months ago
Updated 4 days ago