- Added compat with knightlib 1.3.0
- Fixed netherman music disc not working correctly
- Fixed unable to spawn netherman
- Added compatibility with Knight Lib 1.3.0
- This is just a bridge compat update for knight lib, stay tuned for 1.10.0!
- Updated Knight Lib max version
- Updated Knight Lib max version
Ignore the version jump lol
- Updated Knight Lib max version
- Fixed Netherman max health config option not working properly when summoning the boss
- Added max health config entry for mostly every mob
- Fixed a rare crash related to ticking entity
- Increased Netherman max health config value cap from 2k to 10k
- Fixed Netherman max health config option not working properly when summoning the boss
- Added max health config entry for mostly every mob
- Fixed a rare crash related to ticking entity
- Increased Netherman max health config value cap from 2k to 10k
- Fixed a case where the game would crash when rendering certain armor pieces
- Temporary restored back the old boss music handler due to an incompat with sophisticated backpacks
- Fixed Netherman max health config option not working properly when summoning the boss
- Added max health config entry for mostly every mob
- Fixed a rare crash related to ticking entity
- Increased Netherman max health config value cap from 2k to 10k
- Fixed a case where the netherman music disc wouldn't sound when used in a jukebox
- Fixed a case where the netherman could despawn when fighting him in Cisco's Fantasy Medieval RPG when affected with a continuous damage status effect
- Increased the distance at which the netherman searches for a target when he loses aggro after teleporting out of sight radius