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- Code Improvements.
- Skelebolds now have an Abstract Base File.
- Zombolds now have an Abstract Base File.
- Kobolds will now pickup tridents if they're using a crossbow/bow.
- Tridents are now a offhand weapon again for Kobolds.
- Kobolds can now use potions if their offhand is a Shield.
- Kobolds will use potions in their mainhand if they are holding a trident while not in combat.
- Updated animations accordingly to the changes above.
- Kobolds that were interrupted while drinking a potion will now attempt to drink the potion again.
- Added "Amethyst Potions" - Unique healing potions only obtainable from Kobold Enchanters.
- Kobolds will now physically drink potions instead of mimicing.
- Kobolds are now properly considered AgeableMobs.
- Improved code for Kobolds due to them being AgeableMobs.
- Giving Amethyst Shards to Kobolds that are hurt will now give them regeneration and set their age cd to 1200 ticks.
- Fixed Kobold Rascal Model.
- Fixed Kobold Tools Attributes.
- Fixed Kobolds not always gaining their proper potion effects.
- Kobolds now have tripled aggro range when sitting on something.
- Added compatibility with Supplementaries' Cannon Rowboats (Disabled for now).
- Kobolds now have tripled aggro range when sitting on something.
- Added compatibility with Supplementaries' Cannon Rowboats.