Filter loader...
Filter versions...
  • Kobold Captains are no longer Traders but rather accepts golden treasure in exchange for emeralds.
  • Updated Kobolds Preferred Armor Tag.
  • Fixed Hat Layer for KoboldArmor.
  • Slight change for KoboldArmor for future compatibility.
  • Initial 1.21.10 port.
  • Tridents are now Mainhand weapons again for Kobolds.
  • Potions/Emeralds are now Offhand items again for Kobolds.
  • Kobolds will not use Tridents/Shields together at the same time.
  • Kobolds will now only melee with TOOL/WEAPON items.
  • Kobolds will only use potions with an empty Offhand.
  • Code Improvements.
  • Updated Dragon Event system slightly to combine the two events into one.
  • Minor Bugfixes.
  • Fixed logspam bug.
  • Added a Dragon Alignment System.
  • -This system uses two new NeoForge events to determine an alignment.
  • -Alignments can be made without a Dragon, if desired.
  • -Aligned Kobolds will have new textures based on their assigned number.
  • -Aligned Kobolds will stay near their Aligned Dragon & fight alongside it.
  • Initial 1.21.8 port.
  • Added Witherbold Stuffs.
  • Removed Herobrine.
  • Code Cleanup.
  • Initial 1.21.7 Port.
  • Code Improvements.
  • Skelebolds now have an Abstract Base File.
  • Zombolds now have an Abstract Base File.
  • Fixed some bugs.
  • Kobolds will now pickup tridents if they're using a crossbow/bow.
  • Tridents are now a offhand weapon again for Kobolds.
  • Kobolds can now use potions if their offhand is a Shield.
  • Kobolds will use potions in their mainhand if they are holding a trident while not in combat.
  • Updated animations accordingly to the changes above.
  • Code Cleanup Update.

Project members

Jusey1

Owner

Details

Licensed MIT
Published 3 years ago
Updated 8 days ago