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  • Initial 1.21.8 port.
  • Added Witherbold Stuffs.
  • Removed Herobrine.
  • Code Cleanup.
  • Initial 1.21.7 Port.
  • Code Improvements.
  • Skelebolds now have an Abstract Base File.
  • Zombolds now have an Abstract Base File.
  • Fixed some bugs.
  • Kobolds will now pickup tridents if they're using a crossbow/bow.
  • Tridents are now a offhand weapon again for Kobolds.
  • Kobolds can now use potions if their offhand is a Shield.
  • Kobolds will use potions in their mainhand if they are holding a trident while not in combat.
  • Updated animations accordingly to the changes above.
  • Code Cleanup Update.
  • Kobolds that were interrupted while drinking a potion will now attempt to drink the potion again.
  • Added "Amethyst Potions" - Unique healing potions only obtainable from Kobold Enchanters.
  • Kobolds will now physically drink potions instead of mimicing.
  • Kobolds are now properly considered AgeableMobs.
  • Improved code for Kobolds due to them being AgeableMobs.
  • Giving Amethyst Shards to Kobolds that are hurt will now give them regeneration and set their age cd to 1200 ticks.
  • Fixed Kobold Rascal Model.
  • Fixed Kobold Tools Attributes.

Kobolds V3.2.8

by Jusey1 on Jun 27, 2025
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  • Initial 1.21.6 port.

Kobolds V3.2.7

by Jusey1 on Jun 26, 2025
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  • Fixed Kobolds not always gaining their proper potion effects.

Kobolds V3.2.6

by Jusey1 on Jun 24, 2025
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  • Kobolds now have tripled aggro range when sitting on something.
  • Added compatibility with Supplementaries' Cannon Rowboats (Disabled for now).
  • Kobolds now have tripled aggro range when sitting on something.
  • Added compatibility with Supplementaries' Cannon Rowboats.
  • Minor lang file bugfix.
  • Animation Fixes.

Project members

Jusey1

Owner

Details

Licensed MIT
Published 3 years ago
Updated 6 days ago