Changelog
- Switched back to Fabric.
- Refactored runtime texture generation injection to directly inject into the atlas instead of using a virtual resource pack.
- Refactored configuration loading and saving to be more reliable and avoid corruption.
- Reworked layer type format and rendering.
- Layer types now specify a block state to display.
- Custom models are not needed anymore, culling works as intended. This means layers will better adapt to resource packs. Fixes a part of #76.
- Render types are not needed anymore either, the correct render type is applied on the quads who need them.
- Layer types can now define which blocks it should match against.
- Layers are still having issues with Iris' shaderpacks making them wavy on plants.
- Added chorus plants, and many more missing blocks to the better snow system.
- Added glow lichen as a layer type.
- Added a configuration tab in Sodium's video settings.
- Added Swedish translations (#94).
- Added Catalan translations (#104).
- Added Malay translations (#110).
- Fixed snowy grass not always properly connecting when better snow is active.
- Updated SpruceUI.
Dependencies
Files
lambdabettergrass-2.0.0+1.21.1.jar(1.53 MiB) Primary Download
Details
Licensed MIT
Published 5 years ago
Updated 12 hours ago