LDLib

LDLib

Mod

LDLib is a libarary mod for custom rendering, modular gui.

Client and server LibraryUtility

171.0k downloads
13 followers
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v2.0.4

  • UI Sync Framework
  • Fixed fallback pack resource loading

v1.0.43

  • Fixed crash L2Hostility, which tried to access level during virtual chunk <init>.
  • Fixed crash with jGUI, they don't use mixin correctly
  • Avoid using stream api for LinkedHashMap

ChangeLog

v2.0.3

  • Fixed Mixins check
  • Added Fallback to check pack resource
  • Added MeshData primitive type sorting
  • APIs Improvement
  • Fixed cross OS path
  • Fixed partialTicks
  • Fixed scene renderer camera position
  • Added MeshData sorter

ChangeLog

v1.0.42

  • Fixed mod loading check during mixin

ChangeLog

v2.0.2

  • Move file assets from the assets to the ldlib2 folder
  • Fixed cross-OS platform file separator char

ChangeLog

v2.0.1

Added DrawEdges method Updated Mesh texture Capture plugin crash

ChangeLog

1.0.39

  • Fixed + Improved EMI compatibility (thanks to @PrototypeTrousers)
  • Fixed Number Configurator doesn't support Long
  • Allow separated bg for player inventory

1.0.38.d

  • Fixed editor resource rename doesn't work

ChangeLog

v1.0.41.b

  • Fixed RPCMethod crash

ChangeLog

v1.0.41.a

  • Fixed DraggableScrollableWidget crash with client-side code

ChangeLog

v1.0.41

  • Improve transform APIs

ChangeLog

v1.0.40.b

  • Fixed world manager may be null while rendering the world scene

ChangeLog

v1.0.40.a

  • Fixed fluid stack configurator amount limitation
  • Refactored the CTM model implementation to use the loader's API
  • Fixed unnecessary left-click requirement in ButtonWidget
  • Fixed modular recipe widgets closing the current screen entirely when E or esc is pressed
  • Fixed ModularWrapperWidget ignoring tooltips widgets that are inside scrollable widget groups

Project members

KilaBash

Owner

screret

Member

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 10 days ago