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[1.4.40]

Added

  • Tooltips for all wine bottles now indicate their size (small or big).
  • Wine bottle storage blocks now display tooltips specifying compatible bottle sizes (small or all sizes).
  • Japanese translation (Thanks to PExPE3)
  • Bushy Leaves resourcepack is now bundled and supplied by default for forge as well
  • Grapevine Leaves are now available again! They will grow near Grapevine Stems with Red Grape or White Grapes

Changed

  • Added template models for most Vinery specific Blocks (e.g. Wine Racks, Wines) - this should reduce loading times
  • Increased the Completionist Banner effect duration from 40 to 200
  • Updated the Overgrown Lattices advancement description for better clarity
  • Replace VineryIdentifier with Vinery.identifier - this should resolve Issues with Xaeros Map Mob Icons
  • Completely reworked Apple & Dark Cherry Trees - new Features, Textures and better functionality
  • Wine aging now uses getGameTime() instead of getDayTime() to prevent aging reset when using /time set
  • Wine age and upgrade progress calculation now use day-based precision instead of year rounding (Thanks to AverageChaos)
  • Stackable logs now provide 1000 smelting value, previously 300
  • Jungle Grapevine Blocks now use biome foliage tint

Fixed

  • Resolved an issue where Apple Leaves were not properly registered as flammable
  • Completionist Wall Banner not having a Loottable
  • Fixed a crash when opening the Vinery creative tab caused by ItemStack entries with a count greater than 1
  • Fixed a startup crash with Easy NPC caused by parallel modification of the strippables map during setup

[1.4.39] - 2025.03.04

Added

  • Added Cherry Leaves, Apple Leaves and Grapevine Leaves to the ´hoe´ mineable tag.

Changed

  • Reworked Wine Aging Logic - /set time won't affect Wine Aging anymore. If you want to manually age your Wine use /time add.
  • Changed the apple_mashing honey_comb recipe output count from "9" to "4"

Fixed

  • Config should now load & generate properly on Forge
  • Wine Years values do are now properly update
  • CreeperCrush not showing a DeathMessage and dropping the players lot
  • ExperienceEffect not giving the correct amount of additional experience

Vinery 1.4.38

Fixed Issues

Changed / New Features

  • Added MapColor to DarkCherrySlabs

Modrinth Curseforge

Vinery 1.4.37.1 - Forge only

Fixed Issues

Vinery 1.4.37

Fixed Issues

Vinery - Version 1.4.36

## Fixed Issues 
- Issue #424

Vinery - Version 1.4.35

## Fixed Issues 
- Issue #418

Changed / New Features

  • Added JEI support for Apple Press Fermenting & Mashing

Vinery - Version 1.4.34

Fixes

  • Issue #397: Wines not consumed when drank in survival

Changed / New Features

Summary

When drinking wine in survival mode, it is now consumed correctly.

Download on Modrinth
Download on CurseForge

Vinery - Version 1.4.33

Fixed Issues

Changed / New Features

  • Fixed Wine Aging Effects not getting the correct Amplifier & Duration

  • Fixed MellohiWineRecipe

  • Fixed Red / White Grape Tag

  • Added missing Lang entries

  • Added Hopper support for all BlockEntities

Vinery - Version 1.4.33

Fixed Issues

Changed / New Features

  • Fixed Wine Aging Effects not getting the correct Amplifier & Duration
  • Fixed MellohiWineRecipe
  • Fixed Red / White Grape Tag
  • Added missing Lang entries
  • Added Hopper support for all BlockEntities
  • Added Additional Nullchecks for the WanderingWinemaker

Summary

  • The finishUsingItem method of the WineBottles class did not call the WineYears class, resulting in mismatched tooltip duration and amplifier values with the actual effect. This has now been fixed.
  • The MellohiWineRecipe has been adjusted to be more logical and fully functional.
  • Correct IDs have been added to the Red/White Grape tag.
  • Missing FermentationBarrel language entries for juices have been added.
  • All block entities in Vinery now have full hopper support and can be automated via Create.
  • Potential NPE sources in the WanderingWinemaker class have been resolved by adding additional null checks.

Vinery - Version 1.4.32

Fixed Issues

  • Issue #382: Vinery causes crash when using bone meal - #2 Attempt

Changed / New Features

  • Moved client-only logic to ArmorRegistryClient with proper @Environment(EnvType.CLIENT) annotations.
  • Separated server-safe methods to prevent crashes and updated mixin handling.
  • Wine Bottles (and soon Whiskey bottles too) are now stackable.
  • Adjusted FermentationBarrel BlockModel for a more consistent Minecraft visual style.

Summary

  • The crash issue when using bone meal is resolved - Vinery now runs smoothly again on servers.
  • Wine bottles are stackable now - with a easy to do integration for other mods
  • The FermentationBarrel looks more in line with Minecraft's overall design.

Vinery - Version 1.4.31

Fixed Issues

  • Issue #382: Vinery causes crash when using bone meal

Changed / New Features

  • Added checks to prevent null errors and removed reliance on missing class_3879.

Summary

  • Fixed crashes and improved item handling with bone meal.

Modrinth
Curseforge


Project members

satisfyu

Owner

Cristelknight

Mascot

jason13official

Member

Details

Licensed custom
Published 3 years ago
Updated 23 days ago