Texture Viewer
Adds a debug command that displays the lightmap and gui items atlas for debugging purposes. As of v1.1, also allows the lightmap to be dumped to a texture using the F3 + S keybind
Run /eg_texture_viewer <viewer name> <boolean>
to enable or disable the viewers, alternatively you can use /eg_texture_viewer <viewer name> <int>
to change the size. <viewer name>
can be either lightmap
or items_atlas
The items_atlas
viewer will only show when an item is currently being rendered in a gui. This is not the same thing as the block/item texture atlas, its mainly just part of this mod as I was curious how it looked ingame
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Licensed CC-BY-NC-4.0
Published 2 days ago
Updated 2 days ago