Changelog
- Added new system which makes sure that door transition is smooth even though a chunk update is done in the middle of it (was especially a problem for larger doors)
- Fixed extracting structure buffers causing incorrect indexes (causing exception and rendering issues)
- Fixed section index not getting updated properly during door transition (fixes flicker when door goes over chunk borders)
- Fixed appending data to chunk causing issues when not all blocks have added layer
- Fixed children doors sometimes not being visible even though they are part of the screen
- Fixed not rendering blocks in entity when they have been added to render data once
- Fixed crash when using tools and interacting with opened doors
Dependencies
Details
Licensed LGPL-3.0-only
Published 2 years ago
Updated 2 days ago