LostHorizon

LostHorizon

Mod

LostHorizon is a Minecraft mod designed to enrich the survival experience without altering the spirit of the game.

Client and server AdventureEquipment

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🌕 LostHorizon – Version 0.2.3 - Celestial Echoes


💬 A word from me - Sorry Hey everyone 🌙

I really owe you an explanation about why this update took so long.

To be honest, I completely lost the motivation to keep working on LostHorizon for a while 😞
A bug on my computer erased all the textures and models I had created — not just for this version, but also for some future content I had been preparing. It felt devastating to see weeks of work just… disappear. 💔

After that, I just didn’t have the same energy to start over again, especially with school taking most of my time 📚. Still, this project means a lot to me, and little by little, I found the strength to rebuild everything from scratch.

Now, I can finally say I’m proud of what this minor version has become 🌕
Thank you so much for your patience, your support, and for still caring about this little world I’ve been creating. You guys honestly keep me going 💛

Release Notes

✨ New Items

  • 🗡️ Lunar Sword :
    Forged beneath the full moon, this astral blade reveals what hides in shadow.
    → Applies Glow to entities on hit.

  • 🔥 Ash of Dawn :
    A burning relic dropped by the Dark Blaze.
    → Acts as a throwable projectile that ignites blocks or entities on impact.

  • 🌗 Eclipse Blade : Celestial blade slicing through the shadow. → Deals more damage based on the health of the target hit, and can cause the Wither effect.

  • 🔔 Moonbell : Mystical bell with lunar effects. → Pushes back aggressive mobs near the player

👹 New Mob

  • Dark Blaze :
    A rare, hostile variant of the Blaze.
    • Spawns in the Nether, usually in small groups (1–2).
    • Drops Ash of Dawn upon death.

⚙️ Technical Changes

  • 🌀 Main Advancement now triggers upon discovering any structure.
  • Cooldown System Overhaul:
    • All cooldown-based items now feature a visible timer bar.
    • In Creative Mode, cooldowns and item damage are disabled.

🌠 This stable release brings balance to celestial artifacts and introduces the first corrupted entities from the Nether.

🌓 Alpha 0.2.3 - Celestial Echoes

✨ New items

  • Eclipse Blade : Celestial blade slicing through the shadow.
  • Moonbell : Mystical bell with lunar effects.

🛠️ Technical modifications

  • 🔁 Refactor the main advancement trigger: it now triggers for all structures discovered, not just specific ones.
  • Add Eclipse Blade and Moonbell craft
  • Refactored cooldowns:
    • All cooldown items now benefit from a visual indicator.
    • In creative, these items no longer have a cooldown and do not take damage.

This version lays the foundations for a future update on celestial artefacts.

🌓 Alpha 0.2.3 - Celestial Echoes

✨ New items

  • Eclipse Blade (not obtainable in survival): Celestial blade slicing through the shadow.
  • Moonbell (not obtainable on survival): Mystical bell with lunar effects.

🛠️ Technical modifications

  • 🔁 Refactor the main advancement trigger: it now triggers for all structures discovered, not just specific ones.
  • Refactored cooldowns:
    • All cooldown items now benefit from a visual indicator.
    • In creative, these items no longer have a cooldown and do not take damage.

This version lays the foundations for a future update on celestial artefacts.

✴️ Stellar Artifacts – LostHorizon v0.2.2

This update introduces four powerful Stellar Artifacts, each crafted from celestial forces and built for immersive, lore-rich progression. All are designed to be simple to implement in MCreator.


✴️ 1. Aether Heart / Cœur d’Aether

  • Usage:
    • Held in off-hand.
    • Triggers Absorption I (+2 temporary hearts for 30s) when HP < 4 hearts.
    • 90s cooldown between activations.
    • Emits violet pulse particles around the player.
  • Charges: 5 uses total. Breaks after final activation.

🌠 2. Shard of the Void / Éclat du Néant

  • Usage:
    • Activated with right-click.
    • Teleports player 8 blocks forward in the direction they’re looking.
    • 60s cooldown.
    • Emits dark particles and ender sound.
  • Charges: 10 uses total. Breaks after final activation.

🔥 3. Solar Feather / Plume Solaire

  • Usage:
    • Held in off-hand.
    • If player is burning, grants Fire Resistance I for 5s.
    • Protects from fire_damage only.
    • 30s cooldown.
  • Charges: 10 uses total. Breaks after final activation.

🧿 4. Eye of Hyperion / Œil d’Hyperion

  • Usage:
    • Held in off-hand.
    • Highlights nearby invisible entities (within 10 blocks) with Glowing for 5s.
    • Grants Night Vision for 10s.
    • 45s cooldown.
  • Charges: 6 uses total. Breaks after final activation.

✅ Design Notes

  • All items work without right-click menus or GUIs.
  • Ideal for mid- to end-game content.
  • Fully compatible with existing mechanics.
  • Particles and audio provide player feedback.
  • Easily extensible for upgrades or rare versions.
  • Update README

— Added by Elie | LostHorizon Artifact Expansion

✨ New Feature: Shrine Structure, Heart Guardian Boss & Infusion Overhaul Hey there! 👋 This PR adds a whole new gameplay loop around exploration, challenge, and item upgrading. Here's what's new:

🏛️ New Structure: Shrine A mysterious structure spawning in remote areas of the world.

Right-clicking the central block with an Heart Activator 🔮 will summon 4 Linked 🧟‍♂️.

Defeat them using a Link Dagger 🗡️ to collect their Souls 👁️.

Once you've gathered 4 Souls, a powerful boss awakens...

💀 New Boss: Heart Guardian Automatically spawns after gathering 4 Souls.

Fast, tanky, and uses area-based magical attacks.

Upon death, it drops the Heart of Link ❤️ — a key item for advanced crafting.

💍 Infusion System Update Infusing rings now requires a Heart of Link in addition to a ring and a gem.

Makes infusion feel more rewarding and tied to progression.

Updated the system to work smoothly with this new requirement.

🔧 Bug Fix: Fixed a bug that prevented ring infusion from functioning correctly.

🧪 New Items Heart Activator – triggers the Shrine event.

Link Dagger – required to collect Souls from Linked.

Heart of Link – dropped by the Heart Guardian, required for ring infusion.

Let me know if you'd like tweaks to balance or structure generation. Hope you enjoy this expansion! 🌌 Thanks for reviewing 🙏

✨ LostHorizon v0.2.1 – New Content & Improvements

🧾 Summary

This pull request brings a variety of new items, gameplay features, and small fixes to improve the overall quality and depth of LostHorizon. This update introduces new rings, a mystical ore, a unique item, and better inventory organization.


💍 Rings System Enhancements

  • Added custom name and lore for each ring to improve immersion.
  • Introduced a dedicated Creative Tab for rings, for easier access and organization.
  • Added two new gemstone rings:
    • Gold Emerald Ring
    • Iron Emerald Ring

📝 Gold and Iron base rings already existed — this update brings emerald-inlaid variants.


🟢 Starry Jade – A New Resource

  • Introduced Starry Jade, a mysterious new gemstone:
    • Naturally generating ore
    • Raw item drop
    • Block form and crafting recipes
  • Added Starry Jade Rings using this new resource.

🎲 Destiny Dice – A Unique Item

  • Added the Destiny Dice, a unique item with its own crafting recipe.
  • This item is designed as a concept for future random or fate-related mechanics.

🛠️ Fixes & Quality Improvements

  • Fixed a localization bug affecting translations.
  • Updated the README several times to reflect new content and features.

📁 Internal Structure

  • Improved organization of item files and assets.
  • All new content is properly registered and follows the mod's internal logic.

✅ Checklist

  • [x] New Emerald ring variants (gold and iron)
  • [x] Starry Jade ore, raw, block, and ring variants
  • [x] Destiny Dice with recipe
  • [x] Ring Creative Tab
  • [x] Translations fixed
  • [x] README updated

Thanks for reviewing this update! Let me know if you’d like visual previews or further documentation on any of the features.

✨ Version 0.2.0 – Enchanted Expansion

This update brings a magical touch to the mod, introducing new biome, resources, mechanics, and improvements. Here's what's new:


🌲 Biomes & Nature

  • Enchanted Forest biome added
  • New resource: Magic Wood
    • Includes crafting recipes
  • New plant: Enchanted Blossom
  • New food item: Luminous Berries

🪨 Ritual Structures

  • Added Stone Ritual Structure
    • Includes fully integrated loot tables

💍 Ring Infusion System

  • Introduced the Ring Infuser block
    • Includes custom GUI and mechanic
  • Added ring bases:
    • Gold Ring Base
    • Iron Ring Base
  • Added Infused Rings:
    • Ice Crystal (Gold & Iron)
    • Mythril (Gold & Iron)
    • Onyx (Gold & Iron)

📘 Documentation Improvements

  • Improved overall README
  • Added a section for Rings Information

🧪 This version lays the foundation for future magical mechanics and offers new gameplay depth for explorers and crafters alike.

  • fix ore loottable

  • fix /home and /sethome commands

  • Improve Survival Backpack GUI

  • Improve Crypt structure

Add English traduction to the project

  • add Ice Statue structure
  • improve structure generation and loottables

🧱 Changelog – Version 0.1.0

Major Additions

  • New Structure: Crypt

    • Randomly generates in the world.

    • Contains a wide variety of loot (equipment, resources, rare items...).

  • New Mobs:

    • 🧙 Necromancer (hostile boss)

      • Summoned through a special event.

      • Attacks: projectiles (fireballs), melee attacks, and healing spell.

    • 🛡️ Crypt Guardian (neutral boss)

      • Only attacks if provoked.

      • Melee attacks + throws potions.

  • New Relic: Necromancer’s Grimoire

    • Rare block found in the Crypt.

    • When broken:

      • Summons the Necromancer + 2 Crypt Guardians.

      • Drop a special item: Necromancer Grimoire.

    • Passive item effect:

      • When held in the off-hand, it increases max health from 20 to 22 hearts.

Project members

malicaeus

Member

Details

Published 6 months ago
Updated 3 days ago