- backported some configs
 
- added server side config for entity radar too
 
- change map marker tooltip to not show coordinates when config is off
 
- fixed map adding logic failing to updated the atlas item while adding new maps resulting in wasted maps
 - added compas and clock item option to the screen
 
fixed a mixin type being incorrect increased max map count. i chalenge you to reach it without your game coming to a crawl
fixed a mixin type being incorrect
fixed a server crash
increased map limit. I challenge any of you to add all those maps without having your game crash
fixed a crash when crafting empty maps
- fixes issues with select slice packet
 - fixed issues with open screen packet
 - improved slice selection in map screen
 - added a config to show map background in map screen
 
fixed a crash with map cut recipe
- improved twilight forest integration
 - fixed some misc bugs
 - atlases can now hold 5 different kinds of maps and will need to consume those to create the respective types (these are vanilla, supplementaries sliced maps and twilight forest maps)
 - for sliced maps theres a config that allows the atlas to just consume normal maps instead
 
slice config fix
fixed atlas recipe giving a free empty map
fixed atlas scale not being initialized
fixed crafting with incorrect scale fixed client markers not saving right
fixed not working on servers
minor bug fix
fixed a new issue on logout
1.21 update
fixed removing pins not wroking
![Map Atlases [Forge]](https://cdn.modrinth.com/data/4hwXMFif/bad0778cd9c5ba5b0860a7b79c5ca12a025ac1c8_96.webp)
