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Added all armors to #forge:armor tag
Added the following tags; #marbledsarsenal:armors/hazmat_armor, #marbledsarsenal:armors/juggernaut_armor, #marbledsarsenal:armors/beret, #marbledsarsenal:armors/combat_helmet, #marbledsarsenal:armors/gas_mask, #marbledsarsenal:armors/military_armor, #marbledsarsenal:armors/ghillie, #marbledsarsenal:armors/plate_carrier. These tags are purely for modpack creators to utilize.
Added jp_jp lang (thank you PExPE3)
Fixed crash related to Hazmat Armor
Fixed broken Black Military Beret texture
Fixed crash related to Plate Carriers
Updated to Forge 47.4.0
Backend changes (organization, code cleanup)
Changed icon
Changed credits
Fixed crash related to an armor (commonly happening with the Improved Mobs mod installed)
All armors can now accept either Steel or Titanium as a repair ingredient (Hazmat and GP-5 armors accept leather)
Tweaked armor durability/toughness/knockback resistance values
Moved ALL melees to a Marbled's Melees (COMING SOON)
Reworked some recipes (balancing issues)
Removed Medical variants of combat helmets/helmet gas masks
Now requires MCORE 1.0.1
Added Rubber
Small tweaks
Updated to Forge 47.3.0
Now uses MCORE 1.0.0
Updated logo
Updated recipes
Tweaked Plate Carriers, Light and Heavy instead of Tier 1/3
Fixed Ghillie armor pivots
Removed Tier 2 Plate Carriers
Added Ghillie suits for all leaf types!
Added nl_nl lang (Thank you X_a_n_d_e_r)
Tweaked Armor Plate recipe
Tweaked Gas Mask Filter recipe
Tweaked Military Beret recipes
Fixed military armors spamming the log with missing X animation
Removed useless files & classes
Removed the Extras tab for now
1.19.2 and 1.20.1 versions now require Marbled's API 1.0.7+.
Nerfed ALL armors for balancing issues
Added zh_cn lang (Thank you AXLAN114514)
Changed Hardened Steel recipe to be more harder to obtain
Removed useless files & classes (MA 1.16, 1.18)
Added zh_cn lang (Thank you AXLAN114514)
Added zh_tw lang (Thank you AXLAN114514)
Added ko_kr lang (Thank you OWL)
Changed Hardened Steel recipe (now requires 5 Steel and 4 Netherite Scraps)
Fixed raw_steel recipe giving Steel Ingots rather than Raw Steel
All recipes now accept any forge/steel item (1.16.5-1.20.1)
Added Steel Ingots to Forge Steel tags (1.16.5, 1.18.2)
MA 1.19.2 and 1.20.1 now use MAPI 1.0.6
Added Crowbar
Added Fire Axe
Added Modern Axe
Added Tomahawk
Added Pipe Wrench
Added Sledgehammer
Added Hammer
Added Bone Saw
Added Police Baton
Added Machete
Added Stop Sign
Added Katana
Added Tanto
Added Golf Club
Added Baseball Bat
Added Barbed Baseball Bat
Added the Volunteer Translators to the credits
Added no_no lang(Thank you MrBJ3L4ND)
Added ko_ko lang (Thank you OWL)
Added es_es lang (Thank you Germanchu)
Changed "MarbledTeamm" to "MarbledHubb Testing Program" in credits
Fixed the could not load animation error spamming in logs
Fixed broken pivots on armors (swat, riot, juggernaut, hazmat, military)
Removed useless files & classes (1.18.2, 1.19.2, 1.20.1)
Removed the Extras tab (1.16.5, 1.18.2, 1.19.2)
Added Olive Juggernaut Armor
Added Black Juggernaut Armor
Added Hazmat Armor
Added Winter Military Armor
Added Desert Military Armor
Added Hardened Steel Ingot 1.16-1.18 only
Added Hardened Steel Sheet 1.16-1.18 only
Tweaked Military Beret model
Tweaked Steel Sheets recipe from Steel Ingot from 6 to 4
Fixed Plate Carriers recipes
Fixed pivot points on all full body armors (Riot, Swat)
Fixed missing translation for Swat Armor pieces
Fixed Winter and Desert military armors missing recipes
Minor tweaks
Added Olive Juggernaut Armor
Added Black Juggernaut Armor
Added Hazmat Armor
Added Winter Military Armor
Added Desert Military Armor
Added Hardened Steel Ingot 1.16-1.18 only
Added Hardened Steel Sheet 1.16-1.18 only
Tweaked Military Beret model
Tweaked Steel Sheets recipe from Steel Ingot from 6 to 4
Fixed Plate Carriers recipes
Fixed pivot points on all full body armors (Riot, Swat)
Fixed missing translation for Swat Armor pieces