It has a lot of things, the vast majority are minor changes to things already implemented, many bugs have been fixed, new changes have been implemented in world generation, all final entities have been implemented, geckolib, and a thousand other things
new beta with more bug fixed generated by port 1.19.4
First alpha to port 1.19.3+
- Implemented compatibility with Backpack Mods implementing a new slot in CurioAPI [v1.6.5]
Changelog ✒ [v1.6.3]️
- New vials: [v1.6.1]
- fixed a bug with small vials that did not allow their correct crafting.
- vials can now be crafted with more than one nugget at a time.
- The crafting of the feruchemical rings was fixed. [v1.6.1]
- New model of the sword koloss [v1.6.1]
- New paintings created by Gar Leyva (https://twitter.com/gar_leyva) [v1.6.1]
- Fixed crafting of gems and divine metal nuggets [1.6.2]
- Fixed bug in vial crafting [v1.6.3]
Changelog ✒ [v1.6.2]️
- New vials: [v1.6.1]
- fixed a bug with small vials that did not allow their correct crafting.
- vials can now be crafted with more than one nugget at a time.
- The crafting of the feruchemical rings was fixed. [v1.6.1]
- New model of the sword koloss [v1.6.1]
- New paintings created by Gar Leyva (https://twitter.com/gar_leyva) [v1.6.1]
- fixed crafting of gems and divine metal nuggets [1.6.2]
Changelog ✒ [v1.6.1]️
- New vials:
- fixed a bug with small vials that did not allow their correct crafting.
- vials can now be crafted with more than one nugget at a time.
- The crafting of the feruchemical rings was fixed.
- New model of the sword koloss
- New paintings created by Gar Leyva (https://twitter.com/gar_leyva)
Changelog ✒ [v1.6.0]️
- Refactor completed!
- Names consistency are fixed.
- All code is commented.
- The powers that draw lines have been tweaked, now the lines are much cooler and more efficient!
- The way to manage powers both on the server and on the client are now much more efficient.
- Now when you activate a power up you will see it as a minecraft effect.
- Now we don't depend on Patchouli, we use Modonomicon.
- Polish and Japanese translations implemented.
- We have changed the synchronization and the use of the internal tags of the players.
- Commands now support selectors (@a, @p...) and support not having a specific target (applied to yourself)
- New armors, new cores for armor's recipes.
- New In-Game guide based on Modonomicon mod.
- Some minor github issues solved
- Solve shield texture issues
- Now we are using forgetag to do modpacks easier!
- And a lot of minor changes and bug solveds!

