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Misc

  • Bacchenite Glimmer particles now have a greater size variety.
  • Added a hint telling players to Jump to start warping.
  • Starting/stopping warping now plays sounds.
  • Tweaked warping particles.
  • Dreamspeck spawning now respects mob spawning gamerule.

Performance

  • Fixed Veric Dreamsnares sending update packets every tick.
  • Removed Tickers from Lychseal BlockEntities, as they did nothing.

Bug Fixes

  • Fixed some Veric Dreamsnare logger error messages saying "Sculk Shrieker" in place of "Veric Dreamsnare"
  • Fixed Slumbering Eyes that are reverted to Ender Eyes (eg when their linked Acherune breaks) not losing all of their components.

Performance

  • Optimised in-world Room placement.

Tweaks

  • Made Psyrite door/trapdoor play copper sounds instead of wood sounds.

Fixes

  • (Fabric) Fixed vesperbile particle crash on Fabric by actually telling it to use the access wideners.
  • Fixed spell cards not checking if a slot is modifiable, causing e.g. cards to be trashed if clicked on top of a (nbt-modified) villager trading them.

Tweaks

  • Reduced permission level for the 'clear theEntireDreamtwirlIncludingTheBlocksYesAllOfItPleaseJustDeleteItAll CONFIRM' command so that it can be used in command blocks
  • Changed Dreamtwirl layout generation to be spread out over 5 seconds rather than 13 ticks.

Tags

  • Fixed various missing and inappropriate block/item tags

Bug Fixes

  • Fixed Mod Icon not showing on Neoforge

0.2.0

  • Ported to Neoforge, mod is now Multiloader, and will support both Fabric and Neoforge for the foreseeable future

Dreamsnare

  • Updated texture and model
    • Now uses Sculk's color palette
    • Slight shape changes
  • Tongue now rotates when moving
  • Now make a sound when attacking

Slumbersocket

  • Slumbersocket now renders its eye based on the held item, not the blockstate
  • Changed how Slumbering Eye linking works a little, to account for the worldgen
    • Eyes now link to the dreamtwirl, then only get a specific position once that dreamtwirl has generated
      • Slumbering Eyes can now bind to Acherunes, and now do so when forming a Dreamtwirl.
  • Slumbersockets now only open when they have a valid destination
  • Updated slumbersocket animation logic
  • Updated Slumberveil texture and model
    • New texture, and model now has faces on all sides
  • Changed Slumberveil break sound

Slumbering Eyes

  • Slumbering Eyes now have durability (max of 5)
  • Breaking a Slumbering Eye will form a Sleepy Eye
  • Slumbering Eyes are damaged when removed from their sockets
  • Slumbering Eyes formed from eating a Dreamseed will start with 3 of 5 durability
  • Can be repaired with Ocular Soporstew

Ocular Soporstew

  • Can repair Sleepy/Slumbering eyes via right click, either in inventory or on a slumbersocket

Dreamtwirl

  • Dreamtwirl now uses an altered lightmap
  • Tweaked dreamtwirl light settings, (sky light is now enabled! this will cause minor annoyances with old dreamtwirls)
  • Spectators will no longer get teleported by the Dreamtwirl void
  • Fixed inconsitency with Dreamy Diet and Mirthful application
  • Updated visuals of the Dreamtwirl barrier
  • Dreamtwirls can now be deleted
  • Improved(probably) the performance of getting the stage

Acherunes

  • Upon entering a Dreamtwirl, a Greater Acherune will spawn
  • This can be used (by jumping) to return to the Slumbersocket you entered with
  • Placing Bacchenite in a flat area around it allows you to jump on the Bacchenite instead

Sleepy Eye

  • Using an Eye of Ender on a Greater Acherune will bind the Eye to the Rune, forming a Sleepy Eye.
  • This can be fed Soporstew to turn into a Slumbering Eye

Dreamtwirl Worldgen

  • Implemented (early) dreamtwirl worldgen
  • Creating new dreamtwirls automatically generates the worldgen
  • Worldgen is dungeon-style, with openable doors that spawn new rooms

Blocks

  • Added a lot of (mostly decorative) blocks intended for use in Worldgen, most (but not all) are obtainable through worldgen
  • Added various stone-adjacent types: Reverime, Scarabrim, Gacherimm, Unguishale
  • Added Psyrite Ore (three variants), which can be used to craft the Psyrite blockset, which is mostly decorative
  • Added Decidrheum Trees and woodset
  • Added Clinkera Woodset
  • Added Vesperbile, a fluid you can swim quickly in
  • Added Bacchenite, used for Greater Acherunes
  • Added various other blocks, e.g. Onyxscale, Rosenglace, Chalktissue

Items

  • Spectral Candy
    • Updated texture
    • Convert the "Eat When Full" functionality to a data component
    • Tweaked the tooltip

Commands

  • Added /mirthdew mirth add/remove/set/query
  • Added /mirthdew dreamtwirl info (and info acherunes)
  • Added new /mirthdew dreamtwirl edit clear subcommands
  • Renamed /mirthdew dreamtwirl edit clearAllChunks to /mirthdew dreamtwirl edit clear theEntireDreamtwirlIncludingTheBlocksYesAllOfItPleaseJustDeleteItAll
    • made the command also clear all dreamtwirl data and delete the dreamtwirl from the stage list
  • /mirthdew dreamtwirl list now shows dreamtwirl age
    • /mirthdew dreamtwirl list now has color
  • Added \mirthdew dreamtwirl validRegions, which can be used to limit the area in which dreamtwirls can naturally generate

Misc

  • Updated block/item tags
  • Added compost chances to items (only dreamseed is relevant here, other stuff is all new, also composting a dreamseed is silly don't do it)
  • Remove some unnecessary Shift.BEFOREs in mixins
  • Players can no longer interact with blocks in null dreamtwirls

Compat

  • Added compat for EMI defaults and world interaction recipes

Bug Fixes

  • Fixed players being able to ignite Dreamseeds not placed on Soul Sand
  • Fixed adventure mode players being able to ignite Dreamseeds
  • Slumbersocket Eye Fill sound now plays at the Socket, rather than the Player
  • Optimised serverside Dreamtwirl border checks
  • Removed some unneeded log messages
  • Fixed lit Dreamseeds not emitting as much light as soul fire

Bug Fix

  • Unbroke collisions in Dreamtwirl

Tweaks

  • Made Dreamseeds fireproof as items

Commands

  • Disabled the experimental worldgen commands

Bug Fixes

  • Fixed players sometimes not being correctly marked as having left a Dreamtwirl, leading to them getting teleported to spawn upon falling into any dimension's void
  • Fixed placing Slumbersockets with nbt sometimes setting the incorrect blockstate
  • Fixed Dreamspecks spawned by mob spawners being affected by gravity
  • (Compat - Lithium) Fixed Dreamspeck collisions not working as intended
  • (Compat - Lithium) Fixed Dreamtwirl barrier collisions not working

Dreamtwirl Entry and Exit Tweaks

  • Upon consuming a Dreamseed, the Slumbersocket will now generate an Obsidian platform at its target destination.
    • Proper Worldgen is still unimplemented, and is planned for the future.
    • This is intended to make building easier, and prevent players from immediately falling into the void.
    • This only occurs upon the consumption of a Dreamseed, the platform will not be generated under any other circumstances.
  • Slumbering Eyes formed by a Slumbersocket will now be bound to the center of a block.
  • Leaving the Dreamtwirl via boundary can now teleport you to your personal spawnpoint, as opposed to the world spawn.
  • Entering/Exiting the Dreamtwirl now cancels your velocity.

Slumbering Eye Tweaks

  • Added a Tooltip to the Slumbering Eye, showing information about its bound location.
  • Using an unbound Slumbering Eye now binds it to the center of the block, instead of the player's exact location. Using whilst sneaking reverts to the old behaviour.

Slumberveil Tweaks

  • Attempting to push a Slumberveil block with a piston will now destroy the Slumberveil block, instead of blocking the piston.
  • Reduced the Hardness and Blast Resistance of Slumberveil blocks to 0, they can now be destroyed instantly in Survival mode.
  • Entering a Slumberveil now shows the Nether Portal travel effect.
    • (Previously there was no indicator the block was doing anything in survival.)
    • A proper custom effect is planned for the future.
  • Minor tweak to the Slumberveil destruction logic, closing Slumberveils should look less weird now.

Bug Fixes

  • Fixed teleporting between Dreamtwirls being counted as being out of bounds and thus forcing players to leave.
  • Fixed falling out of a Dreamtwirl causing void and fall damage.

Balance changes

  • Buffed the Mirthful status effect, Mirth regen is now doubled
  • Tweaked the stats of most spells, (generally reduced mirth costs, generally reduced projectile speed/accuracy)

Bug Fixes

  • Fixed the Dreamy Diet effect getting applied upon consuming any food item at full hunger (now only applies to Spectral Candy as intended)
  • Fixed the Slumbersocket being able to consume Dreamseeds when empty
  • Fixed players' stored Mirth not getting saved/loaded correctly
  • Fixed Dreamtwirl Barrier blocks not having collision
  • Fixed the Slumbering Eye texture being incorrectly offset
  • Fixed Mirthful effect from Mirthdew Vials not having particles enabled
  • Fixed the WIP debug worldgen command not working correctly in certain regions
  • Fixed a WIP worldgen structure referencing the incorrect template pool
  • Fixed Mirthdew Vials not appearing in the Mirthdew Encore creative tab

Minor Tweaks

  • Tweaked the inclusion and placement of various items in Creative Tabs

New Content:

  • Added some new Card Spells and Card Spell effects
  • Added Mirth: Spells now actually consume Mirth
  • Added the Mirthful effect, applies passively in Dreamtwirls and regens your Mirth
  • Added Mirthdew Vials, grant you Mirthful upon consumption
  • Added Spectral Candy, grants you Dreamy Diet upon consumption
  • Added Slumbering Eye as an Item, stores a link to the Dreamtwirl. Can be reinserted into a Slumberveil to restore the teleport location. Unlinked eyes can be obtained in creative mode and used to create arbitrary portal links.

Breaking Changes:

Old Slumberveils will no longer work, so sorry to all zero version 0.1.0 downloaders about that.

Initial Release


Project members

Phanastrae

Member

Details

Licensed MIT
Published a year ago
Updated 5 months ago