- Removed spawn location inheriting
- Fixed chicken leg animation
- Fixed all config loading crashes
- Fixed spawn location inheriting crash
- The mod is completely rewritten.
It now has variant types, groups, and actions that all take part in variants. Only actions are registered with mods while types, groups, and variants are all registered using datapack. Refer to the github for more information.
- Fixed some bugs with sheep and cows due to hitbox changes
- Re-added the vanilla rabbit variants with the rabbit remodel
- Fixed mobs not showing the correct variant texture when in Supplementaries cages or being carried with Carryon (and others)
- Buckets now preserve the bucketed mob's variant
- Variants are now validated properly on mob load, preventing desyncs and incorrect variant types being applied on a mob
- Remodels should now not crash the game in certain situation, or will atleast stop crashing when the respective config is off
- Fixed incorrect displayed mod name
- Fixed crash with C2ME



