2.0.2
- Fixed upside down rendering bug
- Fixed issue that renders pickup progress bar even though the player is not in knockdown mode
- Fixed issue with player dying the vanilla way instead of bleeding out when "Allow reviving in challenge dimensions" was disabled and player was not in a challenge dimension
2.0.1
- Fixed mods.toml version for mine mine no mi
2.0.0
!!! BREAKING CHANGES!!!
Now required on the client as well for any further 2.x.x version
- Updated to Mine Mine no Mi 0.10.6
- Added new config option to give knockdown to players that are bleeding out
- Added new functionality to carry players that are bleeding out and are knocked out on long press
- Fixed challenge fix not working properly
- Giant code refactor and easier publishing via gradle
- Now also on CurseForge!
1.4.0
- Fixed dying in a challenge dimension will actually kill you
- Changed immediate death config option to an option that allows other players to revive you in challenge dimensions
- Updated to Mine Mine no Mi 0.10.5
1.3.0
- Fix wynd fuckup (Mine mine no mi version 0.10.3 is internally still 0.10.2)...
- Make every option of the Mod configurable
- Death on heart squash
- Remove strawdoll on bleeding out
- Prefer knockback logic over bleeding out logic
- Restore mine mine no mi challenge logic on death. (Will send you back instead of bleeding you out)
- Challenge dimension's now properly supported
1.2.1
- Ported to mine mine no mi 0.10.3
1.1.3
- Added: Compat with the new Knockdown mechanic. Will always prioritise knockdown, if ability enabled, instead of bleeding a player out.
1.1.2
- Ported to Mine Mine no Mi version 0.10.1
1.1.1
- Fixed an issue where players were able to use their abilities again when opening the abilities interface
Note: If the Stats UI has been opened it might show the Abilities as available. This is a GUI bug. Abilities can't be used and the cooldown will start again on revive!
1.1.0
- Added handling for wara wara no mi users. Now deleting their straw doll when the target dies through their hand.
- Added handling for MES ability. When using the heart to kill a player it will instantly kill them without being able to be revived.
1.0.1
Added a proper upload workflow.
No changelog was specified.